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But of course that doesn't change the fact, that Cosmonautica is a bit lackluster and had potential to be something much better. It's still quiet a bit of fun for a while though.
What is disheartening is when developers simply stop communicating and disappear, leaving us hanging and making it look like maybe something tragic happened. Regardless of the commercial success of the project, how can anyone spend years creating something and then just walk away?
Its okaaaay, but its not brilliant and theres lots of aspects that disapoint simply by potential.
And the early game is pretty rough sometimes, which makes it tedious. Games shouldn't be tedious.
Yes, the early game is narrow due to random events that can ruin you out of the gate if not playing extremely conservatively, but the presentation is nice and it's a very playable naval-style merchant simulator once you're going.
Late game, it does seem pretty pointless, with an infinite galaxy map that doesn't really offer anything new, but I think it will still be amusing to jump in and pick fights with pirates and such. Better that than having a graphic or video thrown in your face telling you the game is just over after all the time spent building up funds to buy the best ship and train a competent crew.
For the price, I've seen developers offer much less than this.
We're sorry people feel the game has been abandoned and we can't force anybody to take our perspective as to why we had to decide the way we did. We will try to be here for you on the forums as regularly as possible and answer your questions. That's all we can do for now. And we hope some of you can understand this situation.
To me, it doesn't look like nearly as fun a game to work on, but no doubt it will sell better.
By contrast, I think of the dev team at Akella, building on a similar foundation (starting with Sea Dogs and Age of Sail II) for sixteen+ years (closer to twenty now counting initial development). They've ultimately created a very deep simulator that is probably a labor of love, but outside the bump they got from a Disney Pirates of the Carribbean license they've been catering to a very niche audience.
That was a partial joke but also looking at the posts the most outspoken people seem to want to make the game better.