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Note though: you can actually adjust the range of conditions any car is found in at auction by editing the car's txt file (see posts in Community section for more on that: http://steamcommunity.com/app/320300/guides/#scrollTop=200 ). So what the trader dlc really gets you is... three more cars, with a few mechanical differences from the other cars in the game.
I would say that I agree regarding the performance and visiual tuning first, with the caveat that once you've swapped some visual parts and souped up the engine then what? You can go faster on the drag strip and sell a modified car for more but it doesn't really lead you anywhere beyond that. That's not a knock on the performance & visual dlc's, it is an area where I feel the game itself really needs more work to be made a complete game. I don't see them modifying CMS2015 in that respect though... probably have to wait and see if we get more meat there with the next iteration of this game (CMS2017 sometime next year, according to the rumour mill).