We Happy Few

We Happy Few

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Game map - hatches
Does any one have the full map with hatches ? I found some on google but its not the same map :-/ .....
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Показване на 1-7 от 7 коментара
Maps are randomly generated. Outside of first tutorial island - map orientation, key locations, differrent houses and hatches are all pretty much unique, you'll have to discover them yourself.
Every new game, and also every new chapter within the game (3 chapters total for Arthur, Sally, and Ollie) gets its own new procedurally generated map with its own unique layout of all the roads and buildings. The same things are there on the maps, such as the hatches and quests, but they're all in different locations on the map.

Generally, each island has one hatch, although, with Arthur's chapter, I usually find that there's one island (in that second batch of garden district islands, I think, after you've gone to some village ones) that has no hatch, and also one of the village district islands that has two of them. But, mostly, it's one hatch per island.

I try to walk the full length along every road whenever I get to a new island, so that everything shows up on the map. Hatches and quests will show up when you pass near them, but sometimes lootable houses (and the road itself) show up from a bit farther away. You have to walk along them to make everything show up.

It could be that you're either on that one island with no hatch (garden style with very few houses, mostly an island of crisscrossing roads and lots of fields), or you've just not walked close enough for the hatch to appear yet. There's one island where the hatch is one of the quests itself, so if you select it as the active quest, it will show up on the map even from a distance.

With Sally's chapter, there's a couple of hatches that show up in the distance even though she's not even been to those islands yet.

If you're in the garden district, keep an eye out for smoke coming out of a chimney into the sky. The hatches are the only ones in the garden districts that have active chimneys. Lots of buildings in the village districts have them, though.
Първоначално публикувано от Havearrow:
Maps are randomly generated. Outside of first tutorial island - map orientation, key locations, differrent houses and hatches are all pretty much unique, you'll have to discover them yourself.
Oh yeah, I forgot about that. The first island is always the same for Arthur. Also, the island that has all the office buildings (not garden or village - I forget what the game calls it though), which both Arthur and Ollie get to visit, as well as that place with the mercury that Sally goes to, also have the same layout each time. All the other islands change, though.
Първоначално публикувано от Opal Cruder:
Първоначално публикувано от Havearrow:
Maps are randomly generated. Outside of first tutorial island - map orientation, key locations, differrent houses and hatches are all pretty much unique, you'll have to discover them yourself.
Oh yeah, I forgot about that. The first island is always the same for Arthur. Also, the island that has all the office buildings (not garden or village - I forget what the game calls it though), which both Arthur and Ollie get to visit, as well as that place with the mercury that Sally goes to, also have the same layout each time. All the other islands change, though.

Parade and Ratholm, yeah, but that is a bit of a spoiler.
DAAAAMN, 10\10 for the game uniqueness and I didnt quite expect a random generated map for this open world game .....I thought they scrambled the map because what I saw on the internet was from 2016 I think . Crazy ! Well happy as a bug on drug
I found most islands had two hatches, they're even called something like "Lud's Holm Hatch 2". On entering a new island, I was given the mission to find a hatch and two locations popped up on the map. On finding the first, though, the second disappeared, since the mission was completed. I should've paid attention!

I like that each character has a totally different map, and that Sally's meetings with Arthur are in completely different places for each character. The same meetings, I mean, different places depending on who you're playing as.

It shows they're all "unreliable narrators". Their brains are all so scrambled by Joy that reality is different to them, and nobody can remember a thing, a result of them taking an amnesiac drug for decades. Who knows what's "really" happening. Certainly Arthur discovers, as the game goes on, that his memories of the past were a bit wrong.
Also... just a thing, but "holm" is pronounced "home" in English. Loads of English places have "holm" or "holme" in the name, "Denholm", or separately as in the game. Particularly Northern England, it's the Viking influence. The game pronounces it wrong.

I wonder where they got the voice actors from. They all sound fairly RP, which is more common in the South, where the Vikings never bothered going. So maybe Southern English people can't pronounce it properly. Or else they got Americans to do the accents.
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Показване на 1-7 от 7 коментара
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