Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Generally, each island has one hatch, although, with Arthur's chapter, I usually find that there's one island (in that second batch of garden district islands, I think, after you've gone to some village ones) that has no hatch, and also one of the village district islands that has two of them. But, mostly, it's one hatch per island.
I try to walk the full length along every road whenever I get to a new island, so that everything shows up on the map. Hatches and quests will show up when you pass near them, but sometimes lootable houses (and the road itself) show up from a bit farther away. You have to walk along them to make everything show up.
It could be that you're either on that one island with no hatch (garden style with very few houses, mostly an island of crisscrossing roads and lots of fields), or you've just not walked close enough for the hatch to appear yet. There's one island where the hatch is one of the quests itself, so if you select it as the active quest, it will show up on the map even from a distance.
With Sally's chapter, there's a couple of hatches that show up in the distance even though she's not even been to those islands yet.
If you're in the garden district, keep an eye out for smoke coming out of a chimney into the sky. The hatches are the only ones in the garden districts that have active chimneys. Lots of buildings in the village districts have them, though.
Parade and Ratholm, yeah, but that is a bit of a spoiler.
I like that each character has a totally different map, and that Sally's meetings with Arthur are in completely different places for each character. The same meetings, I mean, different places depending on who you're playing as.
It shows they're all "unreliable narrators". Their brains are all so scrambled by Joy that reality is different to them, and nobody can remember a thing, a result of them taking an amnesiac drug for decades. Who knows what's "really" happening. Certainly Arthur discovers, as the game goes on, that his memories of the past were a bit wrong.
I wonder where they got the voice actors from. They all sound fairly RP, which is more common in the South, where the Vikings never bothered going. So maybe Southern English people can't pronounce it properly. Or else they got Americans to do the accents.