Half-Life 2: Deathmatch

Half-Life 2: Deathmatch

n0x! May 11, 2019 @ 9:55am
Ping bug
So recently i have been noticing, also for myself that sometimes people who aren't near the server host (in moscow) are getting a DOUBLE ping all randomly.

I live in the Netherlands and normally my ping is 50 - 60.

here are some screenshots

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Last edited by n0x!; May 11, 2019 @ 9:56am
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Xeogin May 11, 2019 @ 3:40pm 
That does seem a bit strange, I just joined the server and averaged about a 150 ping and I'm all the way on the Southeastern coast of the US. Try running a pathping or traceroute from your computer to the server's IP to see if perhaps it's an issue in between you and the server.

That said, your network settings are pretty terrible. That server runs at 66 tick and you're only accepting half those ticks. Your cmd and up rates are still the crappy defaults too. (I'm surprised that server doesn't force higher) It might just be your ping is appearing bad because of those settings. Try adding at least the following to an autoexec.cfg file in your cfg folder:

cl_interp 0.032 //Default is 0.1
cl_updaterate 80 //Default is 20
cl_cmdrate 66 //Default is 30

Explanation on how I came up with these values for you:
Most servers run at 66 tick, including that server. The equation for the minimum interp possible is cl_interp_ratio / tick = cl_interp 0
The default cl_interp_ratio is 2 and the tick is 66, so setting cl_interp 0 would give you 0.03030...
Server tick isn't always 100% stable, so 0.032 accounts for up to a loss of 2 tick and as a bonus gives a round number.
A well configured server allows for about a x1.2 sv_maxupdaterate over their tick rate, which for 66 tick is usual set to 79 or 80, with 80 being the round number. That said, most are likely still the default 66. So to take full advantage, setting cl_updaterate to at least 66 is recommended, with 80 to take advantage of better configured servers.
Lastly, cl_cmdrate shouldn't be set higher than your lowest fps, but set at least as high as the default sv_maxcmdrate, which is 66. The lowest FPS in your screenshots showed 84 and you're standing still looking at a wall, so I wouldn't be surprised if you dip as low as 66 in combat.
[foo] bar May 11, 2019 @ 7:06pm 
This may or may not be related, but there is an ongoing discussion about anycast spoofing against srcds servers over on the hlds linux list. The server owner may want to reach out to their host to raise the issue.

Ping issues are usually related to the route internet providers take, i do know russia is experimenting with there routes and routes in that area are usually not exactly optimal. Its your own internet provider that will dictate the route and unfortunately in most cases there is not much the Russian servers can do about it. I ran into these issues as well in trying to find proper locations for our russian players where what seemed like a short route was actually routed trough multiple different countries.

You can try a VPN service as a tempoary resort, usually this is automatically resolved by the providers themselves but it can take them quite some time to do so.
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Date Posted: May 11, 2019 @ 9:55am
Posts: 3