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When the art direction was initially revealed, I was really disappointed that the style they were developing for My Time at Evershine didn't resemble that of Planet Explorers more, because it looked so generic anime with the pointed faces and kind of samey-looking features. I also love Sandrock's style and was sad that the difference was so significant. However, it seems like things have started improving since then, for some characters at least. In my opinion, the latest Panah model does look like an upgraded Planet Explorers character, with more soul than those that were revealed earlier on. And I'm glad to see the scientist model that still has that My Time feel.
The potential in Planet Explorers is the main reason why I bought it way back when, just before its full "release"; people were already calling it abandonware, but I really liked Pathea's ideas there and wanted them to have a chance to iterate on them. I didn't play it enough to be able to identify Easter eggs, except the obvious one of the Planet Explorers video tape in Portia, but it's been interesting to see how some of those ideas have carried through to the My Time games.
So you aren't that far off.