Jenny LeClue - Detectivu

Jenny LeClue - Detectivu

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CrisiS Sep 24, 2019 @ 11:59pm
Issues with plot (spoilers)
A few issues with plot and storytelling, if anyone has a better explanation or justification, please leave a comment or just to correct me if I'm wrong.


1) Jenny's mom blames Jenny for getting caught and winding up in jail even though she would've been arrested because of the ID card anyway. The library has only one entrance, which you come in from the left, they jumped out the window at the back of the library all the way to the right, yet the police pulled up at the back of the library and catches them?

2) How did Dean Strausberry actually "die"? Did they even have a coroner or did they just stuff his body into a coffin at the crime scene. The reports said electrocution right? because of the puddle of water with the faulty wiring, but then he actually DID fall off the ledge cause his ring got stuck (which according to them was UNEXPECTED and not their original plan), where he grabbed and ripped the curtain on his way down as well as grabbing Jenny's mom's ID card which hung around her neck. But then after he lands on the ground with the curtain over his body, Jenny's mom goes "he probably doesn't have any broken bones or internal bleeding" and injects him with Widow's Drop to fake his death?

3) Getting to the jail cell requires that you go through the graveyard, down the grave into this secret base with the big metal door, which has NO obvious way(storywise) into the mines/caverns until you break a hole in the wall(gamewise). The hole behind the vending machine leads into an extremely narrow tunnel that opens up into caverns(which even Jenny has to crawl to get through), which begs the question how did the Man in Black plan to gain access to the caverns after Suzie followed him up into the crypt/tombs. Also that the man in black wasn't alerted immediately finding the crypt entrance already open, vending machine knocked over, etc.

4) Jenny's mom breaks her flashlight, abandons her (middle school?) daughter in the sewers, runs up the stairs to the left (presumably onto street level) and instead of taking her with her; leaves her daughter to navigate back through the 3 hour long maze that is the sewers + mines in total pitch darkness where any trip/fall down a bottomless chasm would unquestionably kill her immediately, (Her walkie talkie luckily having a light before she plummeted to her death just seems like poor writing? Why break her flashlight to begin with?) Also not to mention the direction the man in black seems to be coming from. Then later has the audacity to say "What if something had happened to you?" Man, I couldn't wait to kill her off at the end.

Honestly, imagine doing this extremely tedious and roundabout way to reach the jail cell, with more death traps than an Indiana Jones movie, running up to your mom that you just rescued, saying "Hey mom! we have to get out of here, the man in black is coming to kill you!" and having her response be "ok, i'll run away from him, but you, you can run back the other way, TOWARDS the man in black and also do it without a light source! This game was like a case study of terrible and inept adults.


I didn't even care that there was no ending, that's how much the 2nd half of this game bothered me. Tedious puzzles, poor controls, and terrible writing.

Last edited by CrisiS; Sep 25, 2019 @ 1:52am
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Machi Sep 25, 2019 @ 4:34am 
I'll give you my pointers form what I understood form the story. Some of this are my own assumptions btw so you can take them with a grain of salt.


1) Due to the fact that the police approaching the building happen off-screen and we dont get to see how the street they use is laid down, we could assume the street comes from behind the library, if they had prior knowledge of a murder or anything (remember we dont see the person that should be at the front desk), seeing a little girl jumping out of a window right beside a woman could be pretty suspicious. But I have my doubts.

2) That is quite the mistery, but judging by the forensic students, one could assume the coroner was... let's call it as competent as them, as for the poison, they both were already meeting there, and as jenny dedicts at the end, they injected the poison but things didn't went according to plan, I'd assume that the poison takes at least a few minutes to take effect and that could be where things went south so fast that jenny's mom decided it was better to run off instead of checking everything or tampering with evidence, even if it pointed straight to her.
I stole a file from the house and she scorned me for it in my playthrough, so either she went and checked the dean quickly to make sure there were no injuries that could be fatal or she thought she had to leave in a rush. Remember, we take time with the puzzle of trying to get past the electrified staircase and jenny still noticed her mom leaving the library through the window, so still plenty of time to check if the dean is "dead".

3) I honestly have no explanation on this one, my best guess would be he knew where the actual entrance was, remember that him entering the mines is through a different route than jenny's and despite the fact that she RAN AWAY, he still got in the crypt between jenny and the exit. So he probably knew that someone was in the crypt with the metal doors, but not tha they had acess to the mines, cue the surprise with the noise and coming back to check on it despite having a different objective.

4) One could argue that jenny's mom knew she'd get out easily as being her daughter AND a great detective, but that is just an excuse for an irresponsable adult moment, as many others that exist. Honestly though, I feel like it was an emotional rushed decision, idk about your playthrough but, during the argument with jenny's mom, you can clearly see she's letting the frustration on the dean+the worry for her daughter get to her and making wrong decisions while emotional is easy for anyone, also, cue in the fact that her mom couldn't predict that pipes would collapse and close off the exit she used, so after the flashlight broke, she could have assumed that if she rushed out, jenny couldn't follow her, but still leave through that way.

On the flashlight, I have to bring out some kickstarter shenaningans to.. help... with the deus-ex-machina that is the walkie-talkie light. In the original pitch for the game there was going to be a flashlight upgrade system, but the devs went through a rough patch and the game took longer than expected to finish, its easy to see that something would end up cut, and not only the game story was cut short, but, as it is plain to see, so was the flashlight upgrade system, so deus-ex-machina the s*** out of the walkie-talkie, after all, that's an easy way to have something unnexpected out of the blue to save the day and it was made by suzie, the girl genius. My only surprise was that it wasn't a nearly pink enough light...

Last edited by Machi; Sep 25, 2019 @ 4:36am
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