Life is Strange™

Life is Strange™

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Vibe Check Oct 19, 2015 @ 10:38pm
Nathan Prescott
Can we save him or not ?
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Showing 1-15 of 15 comments
Jeckenn Oct 19, 2015 @ 10:40pm 
No
Valdyr Oct 19, 2015 @ 10:41pm 
No, but it doesn't matter anyway. Nothing matters. Whatever happens is whatever was pre-destined to happen. Life is Hopeless.
Vibe Check Oct 19, 2015 @ 10:42pm 
Originally posted by Valdyr:
No, but it doesn't matter anyway. Nothing matters. Whatever happens is whatever was pre-destined to happen. Life is Hopeless.
Life's A ♥♥♥♥♥
Pizza Oct 19, 2015 @ 10:43pm 
Originally posted by NC Luigi00826:
Can we save him or not ?

That's something that I call "lazy writing" :D

-What do we do with Nathan?
-Dunno.
-Just kill him... nobody liked him anyway..
-Aaaaaand, done!
Lyswenn Oct 19, 2015 @ 10:47pm 
No, which I don't understand.

I had two save files - one in which there was his jacket in the dark room, and the other one it wasn't there.
I didn't play through episode 5 entirely in my "the jacket isn't there" save but Jefferson still said that he killed Nathan. I'll have to continue playing and see if there's anything else altered.
Valdyr Oct 19, 2015 @ 10:48pm 
Originally posted by Lyswenn:
No, which I don't understand.

I had two save files - one in which there was his jacket in the dark room, and the other one it wasn't there.
I didn't play through episode 5 entirely in my "the jacket isn't there" save but Jefferson still said that he killed Nathan. I'll have to continue playing and see if there's anything else altered.
My file was a "no jacket" run, and Nathan still dies. Your choices of how you behave toward Nathan don't matter at all, in the end.
stjohnsbluebox Oct 20, 2015 @ 12:55am 
Originally posted by Donatello:
Originally posted by NC Luigi00826:
Can we save him or not ?

That's something that I call "lazy writing" :D

-What do we do with Nathan?
-Dunno.
-Just kill him... nobody liked him anyway..
-Aaaaaand, done!

Such a wasted opportunity. First they set Nathan up to be a total jerk, then they reveal that he was being manipulated by almost every figure of authority around him, and then he just gets killed offscreen. Even if you sacrifice Chloe, Nathan gets no chance at redemption since he gets busted for killing Chloe anyway. In the end, Nathan's problems don't get solved, and he'll probably end up offing himself in jail with no one ever realising how f-ed up his life was. Sure, he was a douchebag, but he didn't deserve this,
Remy Oct 20, 2015 @ 12:55am 
No.
Tey Oct 20, 2015 @ 12:57am 
If you choose the Chloe ending, everyone will be saved except Rachel. But the ending is totally up to you.
Valdyr Oct 20, 2015 @ 12:58am 
Originally posted by stjohnsbluebox:
Such a wasted opportunity. First they set Nathan up to be a total jerk, then they reveal that he was being manipulated by almost every figure of authority around him, and then he just gets killed offscreen. Even if you sacrifice Chloe, Nathan gets no chance at redemption since he gets busted for killing Chloe anyway. In the end, Nathan's problems don't get solved, and he'll probably end up offing himself in jail with no one ever realising how f-ed up his life was. Sure, he was a douchebag, but he didn't deserve this,
I'm not ashamed to admit that I would've cried if there had been a scene where Nathan sacrificed his life to stop Jefferson or do something else to try to make up for everything that he's done. His voicemail to Max almost did it, until I remembered how lame it was that they just deleted him from the story without a real resolution. (When did Max learn to drive, by the way? I thought it was established she didn't know how.)
stjohnsbluebox Oct 20, 2015 @ 1:14am 
Originally posted by Valdyr:
I'm not ashamed to admit that I would've cried if there had been a scene where Nathan sacrificed his life to stop Jefferson or do something else to try to make up for everything that he's done. His voicemail to Max almost did it, until I remembered how lame it was that they just deleted him from the story without a real resolution. (When did Max learn to drive, by the way? I thought it was established she didn't know how.)

Ikr. Nathan was never going to get away scot-free, but to deny him the opportunity to redeem himself is just evil in my opinion. We are told throughout the game that Nathan feels like he's always being controlled, whether by his parents or by Jefferson, and in the end, he dies alone and still under Jefferson's thumb. Screw character arcs, mass death and destruction is obviously the way to creating a good story.
Hawner Rashnek Oct 20, 2015 @ 1:16am 
Eeeem, guys, he is not dead. He has ended in prision (I suposse) for killing Chloe. He only dies in the other reality, not in the normal time-line.
stjohnsbluebox Oct 20, 2015 @ 1:19am 
Originally posted by Hawner Rashnek:
Eeeem, guys, he is not dead. He has ended in prision (I suposse) for killing Chloe. He only dies in the other reality, not in the normal time-line.

Considering Nathan was already dealing with both his crippling drug addiction and his overwhelming guilt over killing Rachel Amber, it's very likely prison time and the subsequent fallout involving his parents will drive him completely off the deep end,
Last edited by stjohnsbluebox; Oct 20, 2015 @ 1:19am
Aletheia434 Oct 20, 2015 @ 1:19am 
Originally posted by stjohnsbluebox:
Originally posted by Donatello:

That's something that I call "lazy writing" :D

-What do we do with Nathan?
-Dunno.
-Just kill him... nobody liked him anyway..
-Aaaaaand, done!

Such a wasted opportunity. First they set Nathan up to be a total jerk, then they reveal that he was being manipulated by almost every figure of authority around him, and then he just gets killed offscreen. Even if you sacrifice Chloe, Nathan gets no chance at redemption since he gets busted for killing Chloe anyway. In the end, Nathan's problems don't get solved, and he'll probably end up offing himself in jail with no one ever realising how f-ed up his life was. Sure, he was a douchebag, but he didn't deserve this,
That's just how life works. It is not fair and was never meant to be fair. Most things will always remain as unfinished threads knitting themselves through the ages, without any real "closure". Actually I would love to read a book, see a movie, or play a game, where some really major character just dies in a very stupid and completely random way. Let's say an emperor of a the most powerful empire randomly swallowing a wasp and suffocating from the sting inside his throat. And that would end the expansionist drive, empire crumbles during ensuin wars for succession. The end. That would be hillarious.
A very strong conqueror once died "randomly" before a battle. An eagle dropped a tortoise on his head from some dozens of meters (they have a habit of dropping tortoises on rocks so their shell crushes and reveals the meat)
stjohnsbluebox Oct 20, 2015 @ 1:30am 
Originally posted by Myralei:
That's just how life works. It is not fair and was never meant to be fair. Most things will always remain as unfinished threads knitting themselves through the ages, without any real "closure". Actually I would love to read a book, see a movie, or play a game, where some really major character just dies in a very stupid and completely random way. Let's say an emperor of a the most powerful empire randomly swallowing a wasp and suffocating from the sting inside his throat. And that would end the expansionist drive, empire crumbles during ensuin wars for succession. The end. That would be hillarious.
A very strong conqueror once died "randomly" before a battle. An eagle dropped a tortoise on his head from some dozens of meters (they have a habit of dropping tortoises on rocks so their shell crushes and reveals the meat)

Your example would make for a really great story. Sure, the emperor dies in a random way, but that affects everyone else, and the effects of his death are real to the other characters in the story. LiS undoes everything you did if you sacrifice Chloe, making it seem like the entire game was pointless and that it was your fault for having played it in the first place. It's like Spec Ops: The Line, except Spec Ops worked because it was exploiting the expectations and assumptions of the military shooter genre. Spec Ops did not advertise itself as one where "your choices mattered" only to drop the revelation that the protagonist was imagining most of it to justify his slaughter of "enemies", LiS practically beats you over the head with this claim but does nothing with it at the end.

Life can be unfair and even random, but the writer has an obligation to finish the damn story instead of using real life as an excuse for his/her incompetency. How would you like it if every book/game/movie ended anticlimactically with no closure whatsoever because "real life is like that?"
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Date Posted: Oct 19, 2015 @ 10:38pm
Posts: 15