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Yes
It builds up the characters, their relationships and the game world in general.
The story is about a 18 year old girl and her best friends. The main protagonist is still a child (maybe even teenager) in her head. With the events which will take place in the following episodes, the player can see the characters grow.
Trust me, the rating is justified. You'll see why at the end of episode 2 or at least at the end of episode 4. But I don't want to spoiler anything.
"she looks so happy."
"she looks so sad."
"she looks so stoned."
ugh.
I forgot to say thanks for not including any spoilers.
Tons of cliche, silly dialogues and bad characters prevent me from taking all this serious. Hopefully, next episodes will uncover the story about superpowers and missing girl but they only plan to figure this out at the end of episode 2...
i only say this because it sounds like you only have a superficial impression of the game. most adults who are emotionally mature can connect with the universality of 'coming-of-age' stories, even if the particulars -the lingo, the fashion- are different. the game's narrative is a thoughtfully written examination of everyday psychological stresses in adolescence that many of us have had to deal with growing up -whether or not you can connect with those ideas probably comes down to your level of self-awareness.
that said, there are a lot of interesting, unique aspects to the game that transcend the 'coming-of-age' storytelling genre - the ethics and consequences of Max's time travel powers are very maturely explored, well beyond most other games. it's fair to say that Life is Strange is one of the best crafted, emotionally powerful narratives presented in videogames. other aspects of the story, such as the murder mystery, are also unpredictable and thrilling, and presented in a way that dovetails with the game's underlying gameplay mechanics.
as both a narrative and a game, Life is Strange is subtle but powerful, and very human. it's the kind of game that demands that the gamer open themselves up to its sophisticated depth. gamers who can't look past their own rigid worldviews will probably *not* enjoy it, though. but that's not the game's problem.
I feel pretty "in tune" with the world. I studied fiction and screenplay writing at university to some extent. It's probably fine that I just don't feel any attachment to the whole emo kid vs mean girl thing vs dudebro. That school seems awfully small to have so many divisive cliques. It seems like a very liberal arts type of school, yet I can't find much common ground for any of the characters. The slice of life is TOO sliced. Anyway, this is just from ep01, with which I spent FOUR hours. It's got high production value and a cool gimmick, but, if this were a novel, it would be collecting much dust on my shelf.
while i found some of the particular aspects of youth culture to be a little alien to my own life, i nevertheless found them humorous. i didn't roll my eyes at talk of skater boys, because i'm not sure how approaching the narrative -or any narrative- from a position of superiority would further my enjoyment of it -especially considering how its obvious that the story was invested with a lot of thoughtfulness and care. as a rule, i find that my appreciation of any work of art - be it a novel, movie, or game - is only improved by approaching the work with a spirit of generosity. you can only get out what you put in, after all.
If you are worried about the cliche highschool drama - it still exists later in the story, but to a much less notable effect. For me, the game really kicked of in 3, the drama still existed, but the consequences of it became much more real.
I also did like the simple puzzle mechanics. Nothing stumped me horribly, but you will use your powers in clever ways to progress.
However - if you really dislike parts 1&2 and hate the two main protagonists, then part 3 will probably not convince you otherwise.
plenty of great novels feature teenagers saying stupid **** - a clockwork orange, for instance, is written completely in a made-up slang that mixes russian and english. it sounds silly, but it's the vocabulary used by those characters to express themselves. it's no different with this game - although the slang in Life is Strange is nowhere near as bizarre as that example.