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Firstly, I couldn't see Max at that point in the story, after everything she had invested in keeping Chloe safe and alive, choosing to sacrifice her.
Secondly, the inherent uncertaincy of the storm's origin from Max's point of view. Due to meta-knowledge as players we can be confident that the game makers are unlikely to give us the choice to save the Bay by sacrificing Chloe at the end of the game and have it be a trick, if you choose this option you are proved right.
Max however has none of this knowledge when she makes this choice, she only has Warren's supposition and a nightmare guiding her, there's no other in-game evidence of the storm's origins. Using the knowledge Max had on hand it wouldn't be surprising if she went back watched Chloe die and tore the butterfly photo only to find herself back on the cliff watching the storm bear down on Arcadia anyway.
While I don't deny that the Bay option is the most rational choice from a player's perspective it doesn't seem to be the most honest to Max as a character as I understood her.
The knowing that Chloe was just using me was not a factor.
The knowing that Max would still be very invested in keeping Chloe safe and alive, as nihilistninja puts it, was not a factor.
The knowing that all those people I grew to care about, grew to learn about, grew to see as people with stories and passions and hopes and dreams would die... that was the ultimate factor.
Though I hesitated, knowing the price would hurt both Max and myself, I chose to save Arcadia Bay. And in doing so, in watching the ending, in watching Max break down, I broke down. Starting with an odd pain in my chest akin to a chestburster, leaving me rhythmically gasping for air,... and ending with me barely able to stand infront of my Uplift desk without giving it more weight than my legs could bear. In that moment, I remembered what crying felt like. And I will forever love this game for it.
First, and the ultimate, reason is that regardless of your choices Chloe is the most important person for Max, her number one priority. And if I was in Max's position, no way in hell I'd sacrifice that person. Also I can't see Max sacrificing Chloe, especially after everything she'd done to keep her safe.
Second, neither Max nor Chloe are certain that letting Chloe die would stop the storm. For them it's only a wild guess based mostly on their guilt speaking. With that knowledge, it's pretty much possible that if Max goes back and sacrifices Chloe, the storm still happens.
So basically, for Max it's a choice between sacrificing Chloe, her soulmate, in an attempt to prevent the storm and not changing anything, letting the storm ravage the city and thus saving Chloe. If I was in Max's position, that'd be a no-brainer for me. And the way I understand Max, I can't see her picking the other option as well.
Because this 1 person means more to you than this whole town?
I figured Arcadia Bay is full of psychopaths and idiotic people, so why not let nature take out that hick hole for good.
As Chloe said "This ♥♥♥♥ pit has taken everyone that I loved. I wish I could drop a bomb on Arcadia Bay and turn it to ♥♥♥♥♥♥♥ glass".
Needless to say, I was emotionally devastated after seeing the sacrifice Chloe ending. Clearly the developers put a lot more effort in creating this ending, than the sacrifice Arcadia Bay one, probably because they knew the vast majority would choose to let Chloe die.
But yeah ... I saved Chloe because every single time my Max has tried to fix things by travelling back in time, things ended up worse. And if Max had this power and using it meant screwing up, then she obviously had to stop doing it, and my Max chose that moment to stop messing with time. She was not going to gamble her best friend's life on the vague hope of fixing stuff by travelling back in time, especially when no such attempt had hitherto worked as planned.
And of course, yes, just because Warren says it was Max who caused the storm, doesn't mean he's right.
(And then I posted an explanation about the trolley problem and why people like people who pick the seemingly insensible choice more, in another thread.)
after ... well some people will play the game and choose the moral choice I guess... but i'd say for many of those they dont get drawn as much in the love story between chloe and max... or they just want to see the kiss scene ...
personnaly I play the save chloe ending most of the time... its less heartbreaking I guess... even if both makes me sad
In my case, I was told that all of this destruction was a product of me ♥♥♥♥♥♥♥ up with time again and again to make things work my way. And no matter which decision I took, how small or big, or how far away in the past it was; each and every one of them ended with the storm. And so I decided to stop my time trips right there and right then, and face the outcome of my decisions for good and bad. Giving a shot to yet another time travel didn't seem the right choice for me in that moment.
Of course, after watching both of the endings, you could also use those points in defense of the save the bay choice (in this case, assuming you can't save her no matter what and facing the outcomes of your decision). What finally made me stick with my choice was the huge attachment my character (and I) developed with Chloe. If I had let her die, Chloe's life would have been about losing his dad and best friend,then finding love with another troubled girl, and lose her as well, eventually dying alone and miserable in a public bathroom.
After all that we've been through, and knowing how important she is to Max, I couldn't let that happen.
So I have to ask you why should it suddenly start to work this time when she uses her powers, yet again, to go back in time and let her BFF/lover die? It never worked before so are you positive the storm is not still coming and it only got delayed by Max letting Chloe die?
I personally couldn't take that chance because what happens in say a month down the road the storm still rolls in and now Max let Chloe die for NO GOOD REASON, how would she be able to deal with that knowing she let her die and it solved NOTHING? Can you imagine how Max would feel about that? It would be like driving a stake through her heart and I really doubt she would be able to recover from that.
No way I could take that chance and for me personally the ONLY ending is for Max to vow to NEVER use her time powers again and let the storm do what it must to right the timeline again.
That way I as Max know for certain that the storm is never coming again, AND me and my BFF/lover Chloe are still together, and yes by the end I saw them as lovers that would be together for the remainder of their lives...
I chose to save Chloe the first time I played LIS, I felt too close to lose her and I honestly didn't mind sacrificing Arcadia Bay, although it took me several minutes to press the damn key. There are a thousand arguments to choose or reject any of the two endings. In this game there is no "good" and "bad" ending, only two options and their consequences.
But saving Arcadia Bay could be the "right" option from a moral and ethical point of view, in fact still being the favorite choice according to statistics. Altering time again and again can lead us to chaos...Ok... but what Arcadia could we have after a new Max time manipulation for let Chloe die in that Blackwell bath? And how would Max live knowing that she killed the most important person in her life?
nah... I would save Chloe a thousand times more. :)