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I think a lot of people hate on the nightmare sequence. I get that they would like more story, but I feel like the nightmare was perfect for the timing. Max was approaching the end of her journey discovering her powers, and that nightmare illustrated all the insecurities and fears she had in her head. At least for me, it added a real sense of dread for what was coming up next, and the final portion (at least I think it is the final portion, correct me if I'm wrong, I really have to replay the game to remember all the details) where she looks at what she lived with Chloe that week and that she'll soon have to erase if she wants to save the town. With either ending, that nightmare will come back to haunt her, and probably in an even more terrifying version, so she would probably have severe mental problems.
*It's been discussed multiple times how there are probably multiple survivors.
Edit: It's definitely meant to prepare the player for the endings. It shows that Max feels like she's a guilty mass murderer even if she hasn't pulled the metaphorical trigger yet, it shows all the horrible things that the storm will do and all the people it would (allegedly) kill, but on the flipside - it shows that Chloe is there for Max even in her mind, and it shows all of the moments Max (and the player) shared with her, and reminds the player why they care about her so much. It builds up the final choice by showing reasons to pick one or the other.
But if it came down to Chloe or the entire town, with the town's utter annihilation being canonically confirmed, I wouldn't pick. I'd sooner walk barefoot through broken glass than accept a sickening one-or-the-other-but-not-both ultimatum like that - and the same goes for a scenario of Chloe or the entire planet.
Edit: We're getting a little offtopic, I'd say. It'd be best to go back to talking about Max.