Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I meant for me, not in general. Post title changed to reflect this intention.
Also, even though the black screen at the start COULD be a symptom of unsupported resolution (no picture, but sound and no obvious crash), the fact that the game freezes the whole computer when going to fullscreen in the menu (and mind you, I didn't seem to mention this in the original post), the graphics are stuck on the screen - it's like it tried to go fullscreen, but it froze instantly after.
Kinda feels like Feral is doing something different with fullscreen mode compared to their other titles on Linux (like Mad Max and Shadow of Mordor), something that Mesa 17.1.6 doesn't like and it's actually the driver that freezes and not the game. I'm not that adept at debugging drivers, even though hmm...
I might go and clone the Mesa git and compile the bleeding edge driver's by hand to see if that helps...
For example, even my monitor and graphics card both can display two different sets of resolutions, and few, if at all, have the same resolutions. For one set, the maximum resolution I can have is at 16:9. My monitor can very well display up to 16:10, fitting the other set. I'd have to choose one or the other. Some resolutions won't display at all, losing the signal. Its the fault of either the bad detection of the card or the monitor itself. Its weird, but it does happen.
Also, you described having to change the window size, which either could be forcing a resolution it can't handle, or it's the CPU processing that is the issue. One, the other, or the combo of both is clearly experiencing failure at some point.
However, I know for a fact that all resolutions that are listed as supported by XRANDR actually work (these have been tested), and that the resolution that is used when starting Life is Strange fullscreen is infact supported by both the graphics card and the monitor, if for no other reason that you cannot set the X resolution to something that hasn't been modelined to the configuration either automatically or manually (this is simply how X works in Linux).
Also, my monitor doesn't say anything about being out of sync or not being able to show the current screen - infact, if I check the info on my monitor, it says it's a 1080p 60Hz mode that is coming through. The screen is either black or frozen with graphics. I'd say with a 99% percent certainty this problem has nothing to do with incorrect fullscreen resolution.
I'm more inclined to believe it's either a driver issue or an application issue, favoring a combination of both.