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I wouldn't mind losing the "travel through photos" power since that's very thematically tied to Max being a photographer but I would like to see the basic rewind ability return.
Remember that Max could not only go back and enter photos, at some point she came to stop the time.
That is why I would like them to exploit this power more and see what happens.
The butterfly effect are not only negative consequences, they can be positive. The tornado was the consequence that had Max, but does not mean that other
protagonist will happen the same.
And not because it is the same power, it has to be the same final choice, they can create thousands of ways to end the game and play with our feelings.
Still, I think if they are replacing the cast and the location too, I'd like to see the power be different enough to not be directly compared to the original. I think that would bock them in narratively a bit.
I do like the idea of premonitions/future vision. I think that would work as well. Good idea. I think it's different enough from the original to open up a whole range of possible related powers and themes, but similar enough to work with the mood of the original game.
Another one I think could work, maybe tied to the premonitions/visions idea above (or mind reading) would be some sort of dream sharing type power. I read a Fan Fiction called "All Wounds" where that idea was introduced, and I kind of like it for a continuation.
I would keep the rewind game mechanic, because that feature removed that part which annoyed me most on choice based games like The Walking Dead, to either have to restore a save game and clicking thru lots of dialoge which can't be skipped, or live with a bad choice which i regret the rest of the game and sometimes spoiled the game for me. And i would love to see Max&Chloe in their next adventure, yes i chose to save chloe. To respect the choice the players made at the end they could publish two games with different stories, for each ending one.
For one story im thinking about Max vs. an evil timetraveller like in Quantum Leap. Or the time rewind ability transfering to Chloe but instead of focusing on pictures she is able to focus on songs to travel back in time to the point when she first heard that song.
I would buy both games anyway :)
We're surrounded by Carrie's in life is strange and most of them never evolves any superpowers. What we know her superpowers are fatal enough to kill the host and can be triggered in defense and varies in strenght and abilities depending on what version of Carrie. It's likely the case there's only one carrie allowed to be active at the same time to keep the fabric of reality together.
Mind Reading was one of the things, that cae to my mind as well. However, I would probably extend it to some kind of memory based super power. A set of powers, that allows you to view poeple's memories, interact with them or even change them.
I don't know, if anyone here ever played "Remember Me", but this game essentially had a few moments, where you would have to "remix" people's memories. This means you would watch a person's memory and then had the chance to rewind through it and change minor details in order to create a change reation, that alters the result and, as a consequence, made the person do what you want. It was probably the most interesting and moraly questionable part of the game, because this lead to situations, during which people blamed themselves for crimes, they didn't commit, became your freinds even though they were trying to kill you earlier or completely changed their attitude on life.
Sadly, "Remember Me" didn't explore this mechanic in depth and kinda forgot about moral questions after a while, so I think it might be fun to see something similar again done in more detail. And I think it might match a LiS game pretty well. It would technically even be a different version of the rewind power. The difference is, however, that you don't change the past, but only a person's subjective memory of the past.
This could lead to some interesting choices, because even if you use that power to do good, you have to wonder if it is ok to mess with people's memories like that and make them forget things, that might have been importantn to them.
In Before Storm Chloe can "talk back" having a similar effect.
So I think in LiS 2 the same mechanic (at least in its esence) will be continued.