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While playing I thought Rachel also had the ability to rewind like Max but abused her power and got trapped between timelines. The doe was Rachel trying to reach out to Max to avoid the mistakes she made, I was then positive that she was alive till episode 4 came:<
Thats very interesting ... Makes me want to play it again to focus on that.
Yeah and I don't know about you but when I sleep I dream and dreams are pretty much ALWAYS weird for one reason or another.
Arcadia Bay is a sandbox, the game ends when she leaves the town. You can make the simple concept of ( Time = Space) and the world is possible to be reversed if everything of the world is a giant complex machine with infinite amount of peices working together. The reason why it's possible is because she's a virtual character in a videogame. The game doesn't label itself like cyberpunk but the game in whole approves the idea of "re;wind;ing" time by using memories and there's too many similarities in how both Max and Nilin limbs their ways forward by the beginning of the game.
Garry is Arcadia Bay and Mary is Chloe Price. So Chloe is just a lie. Well Albert Einstein said:"Reality is merely an illusion, albeit a very persistent one.". You can choose your illusion, the dream or the reality doesn't matter. If anything is real for you let it be.
Just thought I'd drop that in here
Anyway, it's probably that Rachel died and she somehow gave her power to Max.
For some odd reason Chloe Price is cursed and doomed. So In order to spare her, Max Caulfield is gifted with a rewind ability .
The price is heavy toll late in the game when you have to sacrifice whole Arcadia Bay in order to save Chloe Price.
Having these powers comes with a price, you live shorter because you are consuming lifetime when using rewind to live a life in the past. The old lady just happened to use the same quote Max used by the end of the game.
Another doll who was expired and thrown in the trash, you see how the game believes in fate and there were only gods who had the power to seal the fate of man in the ancient times. There's more than one example of how "Fate" is destinied to happen and it's not all about chloe even if it seems like the next game will be chloe-worshipping. LIS on other hand have a couple of characters in the game who are fated.
Max Caulfield is not allowed to be friend with Victoria because them are meant to be enemies. Maybe it's Caine who drives Max to her destination or a neverending story where we are not meant to derail from the goldenpath who leads to the wizard.
As for why Max gained her powers in the Sacrifice Chloe ending, I've always enjoyed the fan theory that the butterfly represents Chloe's spirit travelling back in time from the coffin to the bathroom to grant Max her powers. In this theory, Max isn't given her powers so that she can change anything permanently, but instead she gains them so that Chloe and Max are given the opportunity to reconcile.
So instead of dying without ever knowing Max was there, or that she came back, or what really happened to Rachel, Chloe and Max get a week to live out an adventure together before returning everything to the original timeline.
So although nothing is changed permanently, both Chloe and Max are given that bubble of time to finally reconcile, and they get the memories togehter. (In this theory, Max may also realize the truth at the very end, which is why we see an almost smile while she looks at the butterfly.)