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The achievements description and name gives all the info you need, though there are some other hints elsewhere in the game.
The vague hint is that EVERYTHING you need to know is in the Achievement name and description
Title: SIGHT, SEA, LIGHT
Description: DEATH, DEATH, DEATH
Very simple Title Hints:
Sight = SPECIFIC Item
Sea = GENERAL area
Light = SPECIFIC spot
Title Hints:
SIGHT = Find a tower with eyes at the peak. Don't forget to bring your own Eye.
SEA = Find the rift at the pier,
LIGHT = Climb to the LIGHT
Description Hints:
Death 3x - very very very self explanatory. Check below if you want to know specifically HOW.
MASSIVE SPOILERS BELOW. I piecemealed the information so you can choose to get deeper and deeper into the spoilers and stop when you think you want to figure stuff out for yourself.
Further explained Title Hint:
SIGHT = You need to FIRST beat the campaign as it currently is. This unlocks the Endless Substructure mode. You don't have to cycle all the way back to the Silo section, but you do have to get to at LEAST the 1500m point.
More SIGHT guidance: 1500m is the start of the "Lost Pier" zone which is UNIQUE TO ENDLESS SUBSTRUCTURE. There will be a BLINK EYE item on a dumpster right at the start of Lost Pier. Use the Blink Eye twice to unlock it in the campaign vending machines.
Need to know what to do with it? Find the blink eye in a vending machine in the Campaign and buy it. Bring it to the 'SEA,' and use it at the 'LIGHT.' This will only work if you have fulfilled the condition explicitly described in the Description of the achievement
- Desc explanation below if you need help.
SEA = In the Campaign, get to the Haunted Pier. There are 2 (or more?) variations of Haunted Pier. The one you want is the one with the radio mast at the end of a long truss bridge. If you have fulfilled at least one of the 3 conditions, you will see a RIFT at the top of the mast.
More SEA guidance: The rift only appears if you have died at least once. The rift is only active if you have died THREE times. Utilize the item implicated in SIGHT to enter the rift. See LIGHT if you need to know where
LIGHT = Stand ON the red blinking light at the top of the radio mast. Only one of the Haunted Pier variations will have this structure. You'll know where it is if you see the giant tower connected to the Pier via a truss bridge.
Further explained Desc Hint: First Interlude zone has a save terminal that sells you a 1-life Floppy Disc. The Second Interlude zone has a save terminal that sells you a 2-life Floppy Disc. You can also find floppy discs in secret areas that work. You can also get the DISC JOCKEY Experimental perk that gives you a 3-life golden floppy.
ULTIMATE SUMMARY (aka the Just get to the friggin point, spoil me daddy: Beat the campaign to unlock Endless Substructure. In this new mode, Get to 1500m, the start of the unique "Lost Pier" zone. On a dumpster right at the start of the zone, there will be a BLINK EYE item. Use the BLINK EYE two times, and it will now start appearing in Campaign vending machines.
Go back into the campaign and navigate to the Haunted Pier section of Habitation-Yellow. Make sure to buy a Blink Eye if you find it. You will also have to die 3 times to actually activate the rift where you need to use the Eye.
Some perks help with this goal, like Disc Jockey from the experimental perk computer. The Golden Disk from this perk grants 3 extra lives, the exact number you need to die with. Since the Experimental perk machine is in the Silo zone, before the first Interlude, you can carry this straight there and die three times, and STILL purchase the other saves like normal for backup lives. (I do not currently know if dying 4+ times negates the Rift from appearing...) Also, since you lose your items on death, the 10-bug ANOMALOUS BONDS perk is VERY handy so you can keep the Blink Eye if you bought it in a zone before the first or second Interludes. ANOMALOUS BONDS lets you keep your items upon reviving.
Once you have a BLINK EYE and have died three times, get past the first and second interludes, get past the Tooth monster, and make it to the Haunted Pier. There are 2+ variations on Haunted Pier, the one you want to have is the once with the giant tower at the end of a truss bridge. If you don't have this (you'll know once you see it) then you have to restart.
Climb to the top of the tower and stand on the Red blinking light. Look at the rift, and use the blink eye.
Congratulations.
The other person here gave a really good set of hints without spoiling it, which is nice. Not sure if I personally would have stumbled on those steps, but that's a me issue, not a game issue, so no worries. That's what shared info online is for, after all!
Thanks a lot for the way you wrote this up, I appreciate it. Gonna give it a few goes at the most simplistic explanation and move up if I need it. It's nice to still have some of the mystery!
I had gotten to the Lost Pier and I didn't get the achievement for it, is that bugged? I've fully lapped Endless Substructure too, even got that achievement so I'm not sure why I didn't get the Lost Pier one.
Oooookay gonna be real with the devs, the fact that you can do all this work and then come up to realize you got the wrong pier kinda ♥♥♥♥♥ sucks major balls.
After reaching the Pier again in endless substructure I got the achievement, not sure what was the issue.