White Knuckle

White Knuckle

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Has anyone figured out how to get [Spoilers?]:
The Sight Sea Light and Day we Died achievements?

I've beat the game and done some miscellaneous stuff, but still haven't earned them. I figured the Day we Died would be for accessing the Pier area, but I guess not? And I have no idea for Sight Sea Light. I've tried running the game a few times in noclip to search, but haven't seen anything that tipped me off as of yet.
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Showing 1-13 of 13 comments
I just got the Day We Died one, play endless substructure and you'll eventually get to it after the teeth monster. Not sure on sight sea light
Last edited by Nickzarro; Apr 19 @ 9:04am
skybadger8 Apr 19 @ 10:04am 
when ever i ask someone they answer in vague riddles like a member of organisation 13
The only thing I could find was to make a backup and die three times in a single run but I've done that and no achievement... But "you sure this is safe?" is the same way. I think they're just bugged for now.
Holly  [developer] Apr 19 @ 1:10pm 
Originally posted by Harry Buttz:
The only thing I could find was to make a backup and die three times in a single run but I've done that and no achievement... But "you sure this is safe?" is the same way. I think they're just bugged for now.
This one isn't bugged, but it is secret. There's two conditions you need to meet in a specific place.

The achievements description and name gives all the info you need, though there are some other hints elsewhere in the game.
I'll give a play-by-play.

The vague hint is that EVERYTHING you need to know is in the Achievement name and description

Title: SIGHT, SEA, LIGHT
Description: DEATH, DEATH, DEATH

Very simple Title Hints:
Sight = SPECIFIC Item
Sea = GENERAL area
Light = SPECIFIC spot

Title Hints:
SIGHT = Find a tower with eyes at the peak. Don't forget to bring your own Eye.

SEA = Find the rift at the pier,

LIGHT = Climb to the LIGHT

Description Hints:
Death 3x - very very very self explanatory. Check below if you want to know specifically HOW.


MASSIVE SPOILERS BELOW. I piecemealed the information so you can choose to get deeper and deeper into the spoilers and stop when you think you want to figure stuff out for yourself.

Further explained Title Hint:
SIGHT = You need to FIRST beat the campaign as it currently is. This unlocks the Endless Substructure mode. You don't have to cycle all the way back to the Silo section, but you do have to get to at LEAST the 1500m point.

More SIGHT guidance: 1500m is the start of the "Lost Pier" zone which is UNIQUE TO ENDLESS SUBSTRUCTURE. There will be a BLINK EYE item on a dumpster right at the start of Lost Pier. Use the Blink Eye twice to unlock it in the campaign vending machines.

Need to know what to do with it? Find the blink eye in a vending machine in the Campaign and buy it. Bring it to the 'SEA,' and use it at the 'LIGHT.' This will only work if you have fulfilled the condition explicitly described in the Description of the achievement
- Desc explanation below if you need help.


SEA = In the Campaign, get to the Haunted Pier. There are 2 (or more?) variations of Haunted Pier. The one you want is the one with the radio mast at the end of a long truss bridge. If you have fulfilled at least one of the 3 conditions, you will see a RIFT at the top of the mast.

More SEA guidance: The rift only appears if you have died at least once. The rift is only active if you have died THREE times. Utilize the item implicated in SIGHT to enter the rift. See LIGHT if you need to know where

LIGHT = Stand ON the red blinking light at the top of the radio mast. Only one of the Haunted Pier variations will have this structure. You'll know where it is if you see the giant tower connected to the Pier via a truss bridge.

Further explained Desc Hint: First Interlude zone has a save terminal that sells you a 1-life Floppy Disc. The Second Interlude zone has a save terminal that sells you a 2-life Floppy Disc. You can also find floppy discs in secret areas that work. You can also get the DISC JOCKEY Experimental perk that gives you a 3-life golden floppy.


ULTIMATE SUMMARY (aka the Just get to the friggin point, spoil me daddy: Beat the campaign to unlock Endless Substructure. In this new mode, Get to 1500m, the start of the unique "Lost Pier" zone. On a dumpster right at the start of the zone, there will be a BLINK EYE item. Use the BLINK EYE two times, and it will now start appearing in Campaign vending machines.

Go back into the campaign and navigate to the Haunted Pier section of Habitation-Yellow. Make sure to buy a Blink Eye if you find it. You will also have to die 3 times to actually activate the rift where you need to use the Eye.

Some perks help with this goal, like Disc Jockey from the experimental perk computer. The Golden Disk from this perk grants 3 extra lives, the exact number you need to die with. Since the Experimental perk machine is in the Silo zone, before the first Interlude, you can carry this straight there and die three times, and STILL purchase the other saves like normal for backup lives. (I do not currently know if dying 4+ times negates the Rift from appearing...) Also, since you lose your items on death, the 10-bug ANOMALOUS BONDS perk is VERY handy so you can keep the Blink Eye if you bought it in a zone before the first or second Interludes. ANOMALOUS BONDS lets you keep your items upon reviving.

Once you have a BLINK EYE and have died three times, get past the first and second interludes, get past the Tooth monster, and make it to the Haunted Pier. There are 2+ variations on Haunted Pier, the one you want to have is the once with the giant tower at the end of a truss bridge. If you don't have this (you'll know once you see it) then you have to restart.

Climb to the top of the tower and stand on the Red blinking light. Look at the rift, and use the blink eye.

Congratulations.
Originally posted by Holly:
Originally posted by Harry Buttz:
The only thing I could find was to make a backup and die three times in a single run but I've done that and no achievement... But "you sure this is safe?" is the same way. I think they're just bugged for now.
This one isn't bugged, but it is secret. There's two conditions you need to meet in a specific place.

The achievements description and name gives all the info you need, though there are some other hints elsewhere in the game.

The other person here gave a really good set of hints without spoiling it, which is nice. Not sure if I personally would have stumbled on those steps, but that's a me issue, not a game issue, so no worries. That's what shared info online is for, after all!
Last edited by 層流 (ラミナ); Apr 20 @ 10:05am
Originally posted by Coconutsales:
I'll give a play-by-play.

The vague hint is that EVERYTHING you need to know is in the Achievement name and description

Title: SIGHT, SEA, LIGHT
Description: DEATH, DEATH, DEATH

Very simple Title Hints:
Sight = SPECIFIC Item
Sea = GENERAL area
Light = SPECIFIC spot

Title Hints:
SIGHT = Find a tower with eyes at the peak. Don't forget to bring your own Eye.

SEA = Find the rift at the pier,

LIGHT = Climb to the LIGHT

Description Hints:
Death 3x - very very very self explanatory. Check below if you want to know specifically HOW.


MASSIVE SPOILERS BELOW. I piecemealed the information so you can choose to get deeper and deeper into the spoilers and stop when you think you want to figure stuff out for yourself.

Further explained Title Hint:
SIGHT = You need to FIRST beat the campaign as it currently is. This unlocks the Endless Substructure mode. You don't have to cycle all the way back to the Silo section, but you do have to get to at LEAST the 1500m point.

More SIGHT guidance: 1500m is the start of the "Lost Pier" zone which is UNIQUE TO ENDLESS SUBSTRUCTURE. There will be a BLINK EYE item on a dumpster right at the start of Lost Pier. Use the Blink Eye twice to unlock it in the campaign vending machines.

Need to know what to do with it? Find the blink eye in a vending machine in the Campaign and buy it. Bring it to the 'SEA,' and use it at the 'LIGHT.' This will only work if you have fulfilled the condition explicitly described in the Description of the achievement
- Desc explanation below if you need help.


SEA = In the Campaign, get to the Haunted Pier. There are 2 (or more?) variations of Haunted Pier. The one you want is the one with the radio mast at the end of a long truss bridge. If you have fulfilled at least one of the 3 conditions, you will see a RIFT at the top of the mast.

More SEA guidance: The rift only appears if you have died at least once. The rift is only active if you have died THREE times. Utilize the item implicated in SIGHT to enter the rift. See LIGHT if you need to know where

LIGHT = Stand ON the red blinking light at the top of the radio mast. Only one of the Haunted Pier variations will have this structure. You'll know where it is if you see the giant tower connected to the Pier via a truss bridge.

Further explained Desc Hint: First Interlude zone has a save terminal that sells you a 1-life Floppy Disc. The Second Interlude zone has a save terminal that sells you a 2-life Floppy Disc. You can also find floppy discs in secret areas that work. You can also get the DISC JOCKEY Experimental perk that gives you a 3-life golden floppy.


ULTIMATE SUMMARY (aka the Just get to the friggin point, spoil me daddy: Beat the campaign to unlock Endless Substructure. In this new mode, Get to 1500m, the start of the unique "Lost Pier" zone. On a dumpster right at the start of the zone, there will be a BLINK EYE item. Use the BLINK EYE two times, and it will now start appearing in Campaign vending machines.

Go back into the campaign and navigate to the Haunted Pier section of Habitation-Yellow. Make sure to buy a Blink Eye if you find it. You will also have to die 3 times to actually activate the rift where you need to use the Eye.

Some perks help with this goal, like Disc Jockey from the experimental perk computer. The Golden Disk from this perk grants 3 extra lives, the exact number you need to die with. Since the Experimental perk machine is in the Silo zone, before the first Interlude, you can carry this straight there and die three times, and STILL purchase the other saves like normal for backup lives. (I do not currently know if dying 4+ times negates the Rift from appearing...) Also, since you lose your items on death, the 10-bug ANOMALOUS BONDS perk is VERY handy so you can keep the Blink Eye if you bought it in a zone before the first or second Interludes. ANOMALOUS BONDS lets you keep your items upon reviving.

Once you have a BLINK EYE and have died three times, get past the first and second interludes, get past the Tooth monster, and make it to the Haunted Pier. There are 2+ variations on Haunted Pier, the one you want to have is the once with the giant tower at the end of a truss bridge. If you don't have this (you'll know once you see it) then you have to restart.

Climb to the top of the tower and stand on the Red blinking light. Look at the rift, and use the blink eye.

Congratulations.

Thanks a lot for the way you wrote this up, I appreciate it. Gonna give it a few goes at the most simplistic explanation and move up if I need it. It's nice to still have some of the mystery!
Cozy May 27 @ 5:05pm 
Originally posted by Holly:
Originally posted by Harry Buttz:
The only thing I could find was to make a backup and die three times in a single run but I've done that and no achievement... But "you sure this is safe?" is the same way. I think they're just bugged for now.
This one isn't bugged, but it is secret. There's two conditions you need to meet in a specific place.

The achievements description and name gives all the info you need, though there are some other hints elsewhere in the game.

I had gotten to the Lost Pier and I didn't get the achievement for it, is that bugged? I've fully lapped Endless Substructure too, even got that achievement so I'm not sure why I didn't get the Lost Pier one.
Cozy May 27 @ 5:08pm 
Originally posted by Coconutsales:
There are 2+ variations on Haunted Pier, the one you want to have is the once with the giant tower at the end of a truss bridge. If you don't have this (you'll know once you see it) then you have to restart.

Oooookay gonna be real with the devs, the fact that you can do all this work and then come up to realize you got the wrong pier kinda ♥♥♥♥♥ sucks major balls.
Last edited by Cozy; May 27 @ 5:09pm
Originally posted by Cozy:
Originally posted by Coconutsales:
There are 2+ variations on Haunted Pier, the one you want to have is the once with the giant tower at the end of a truss bridge. If you don't have this (you'll know once you see it) then you have to restart.

Oooookay gonna be real with the devs, the fact that you can do all this work and then come up to realize you got the wrong pier kinda ♥♥♥♥♥ sucks major balls.
i think it was patched to guarantee the right pier if you die 3 times
While we're on the topic, is the secret area incomplete? As in early access incomplete? The thingamajig there says "not yet" or something like that
Last edited by piss drinka (real (no fake)); May 27 @ 7:02pm
Originally posted by piss drinka (real (no fake)):
Originally posted by Cozy:

Oooookay gonna be real with the devs, the fact that you can do all this work and then come up to realize you got the wrong pier kinda ♥♥♥♥♥ sucks major balls.
i think it was patched to guarantee the right pier if you die 3 times
Yeah they did do that but you can still get bad rng and not get the required item. I think Holly said they're working on that though
Cozy May 31 @ 2:04pm 
Originally posted by Cozy:
Originally posted by Holly:
This one isn't bugged, but it is secret. There's two conditions you need to meet in a specific place.

The achievements description and name gives all the info you need, though there are some other hints elsewhere in the game.

I had gotten to the Lost Pier and I didn't get the achievement for it, is that bugged? I've fully lapped Endless Substructure too, even got that achievement so I'm not sure why I didn't get the Lost Pier one.

After reaching the Pier again in endless substructure I got the achievement, not sure what was the issue.
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