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Seriously though, Odallus is metroidvania with backtracking as you unlock abilities that allows you to proceed further and quite a lot of secrets hidden, so you can explore the levels if it is your thing. Very much nes-style...also has veteran difficulty mode, so maybe replayability is greater here.
Slain is is more linear progression action platformer with the emphasis on combat (block, dodge, parry, riposte, elemental weapons and magic) and avoiding instand death traps as you progress through the levels. Checkpoints are many I feel and replayability is more in terms of achievements like 0 hit taken per boss fight, no magic run, no death run, etc.
Both quality games, simple and straightforward fun. Essential purchases for any fan of the genres. However which one you will like more, I cannot say...
Edit: On a side note, if it's budget issue, then go for Odallus+Oniken pack... Great bang for the buck.
Thank you for taking the time to make such an informative response.
First off, Slain is currently tagged as a Metroidvania game so I assumed it was one. If you hadn't told me it was more linear I might have gone in expecting something completely different. Not that linear is necessarily bad, it just wouldn't have been what I was expecting. Knowing this gives me a little more info towards making an informed choice.
I really love the art style of Slain probably more-so than Odallus just because I love pixel art and darker themes. On looks alone I would have to go with Slain, but I still really appreciate the retro vibe of Odallus. It's almost as if they took a direct copy of Simon Belmont and put him in a different game and gave him a different weapon, and I mean that in a good way. I grew up in the 80's and loved those games so Odallus definitely scores some major nostalgia points. And thank you once again, this time for mentioning the pack that includes Oniken. With the current sale it ends up costing a quarter to get the extra game and all the bonus 80's goodness it offers.
I've been aware of Oniken in the past but until today I hadn't even heard of Odallus. Not that I don't love Metroidvania games, I do. I just would say that I'm primarily a turn-based CRPG/Roguelike kinda guy and platformers usually aren't my go-to games. However I definitely need more action in my library and more controller based games (please don't tell the rest of the PC Master Race I said that). Being hunched over a keyboard for hours on end has its limits, and actually being able to sit on a couch and lean back with a controller in hand makes for a much more relaxing time on occasion, and even though the genres of those kinds of games are a little more hectic usually, my neck and back are much happier when I'm sitting in a relaxed position.
So hmm.... I guess you kinda made this decision a lot harder.... um... thank you? Kidding but with the much better discount, the package deal on Odallus/Oniken you turned me on to, and the info you gave me I've sort of swung more towards the game that I was less likely to get, so now the pendulum is more in the middle than it was before. Lol. Thanks a bunch. :P
I have played Slain. It was fun, but as previous post mentioned its more of a combat beat em up with very little meaningful platforming. It was a fun and violent game with amazing music though and I would recommend Slain
To be honest, I'm really kind of disappointed to hear that about Slain. Users on Steam tagged it as Metroidvania and it isn't one. And I can't get the demo for Oniken to work with my controller and I'm afraid Odalus is gonna be the same thing.
I'm probably getting neither now, getting a cheap copy of Teslagrad in trade somewhere, and just saving up my Steam Wallet money for a Steam Controller.
If Slain really WAS a Metroidvania game then there wouldn't be a choice at all and I'm really glad I made these posts and got the truth.
Well people are saying that Slain isn't flawed anymore. They redesigned and relaunched the game. It is on sale but 33%off opposed to the 75% off Odallus is at.
Right now it's all kinda boiling down to my gamepad not working for the Oniken demo and Slain not really being a Metroidvania. Kinda don't want either now.
I must have said it in the other forum. JoytoKey is not working for me for that demo. If I map the directional buttons or if I change Oniken's movement keys to letters and map those I cannot use my controller to move. All i can do is punch and jump. So Oniken won't work for me. So no bundle. So probably just saying forget the whole thing.
About gamepad, I'm playing more and more games with it as well, since I get less wrist pain after prolonged sessions, not to mention upper back is happier too and also more convenient to sit further away from the screen without some KB support etc. I'm nowhere near as pixel perfect with the pad as with kb yet, but it fills the bill. Using classic wired 360 pad, with couple of parts modified (stick centering springs and dpad) and had no issue with it either in Odallus nor in Slain - they bot allow custom layout mapping.
There is also demo for odallus on their old indiegogo page (direct dl link http://keyo.me/odallus/OdallusDemo.exe ). It is very early version from 2013 though, so can't say it would be good to gauge whether your pad works with it or not. But might be worth a try.
I haven't played Oniken yet...however Odallus had only 1 major autoscroller part of a level, which is shown on the screenshots on the store page too: you ride a minecart. Second small autoscroller is in one corridor, but it is short. Slain has one level with autoscroller segment too. In any case, for me they felt refreshing, breaking the pace little a bit.
One thing about Slain is that you can feel the game was supposed to have somewhat more complex progression, but it was scraped some time into development and turned into more linear fashion - that's why there is still a hub where you select levels imo. I'm not saying it's better or worse this way, enjoyed the game myself, just the metroidvania tag might come from the early concept, ideas and inspirations and/or the early version which panned poorly, reflected by reviews and metascore (again, haven't played the early version myself, so I can only compare current Slain and Odallus as I've finished both recently).
Picked up Odallus yesterday, loving it so far. It's nice to have things in revisitable stages rather than one big open world you have to run across to get somewhere for once. They really nailed the NES (or similar) feel as well. Highly recommended.