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Once you are done with mapping, save the profile and launch the game. When two controllers are connected, the first controller will control Flynn Rider, and the second controller will do pretty much nothing. (It might do something as the game progresses, but you know, we are not even close there.)
Now, in AntiMicro, load the profile you saved into the second controller, and now you can control Rapunzel with the second controller. For the first controller, you should remove all mappings, so you can control Flynn Rider with it. Also, make sure to load the profile into the right controller. Otherwise, one controller will control both Rapunzel and Flynn Rider.
One annoying thing is that the game will disconnect the controller automatically when there's no activity for 30 seconds. You'll have to keep your controller busy, or otherwise one controller will control both characters again. *sigh*
Besides this super annoying controller problem, I also find some lighting issues which need a fix, although I doubt these guys will ever update this game. Maybe they just know dads will do whatever they can do for their daughters.
Anyway, this is just a quick Disney cash in, a waste of money - I'd get the Wii version, other than resolution I swaer it looks exactly the same!
That profile allows player 1 (Rapunzel) to use the 2nd controller and player 2 (Flynn) continues using the first controller.
I tried making a profile for Pinnacle Game Profiler, but the 1st controller just overrides all communications and you end up moving both characters even if both controllers are active.