Satisfactory Modeler

Satisfactory Modeler

Feature Request: Overclock Calculator
Currently you enter an overclock amount on a node and it then returns how many machines you need, preferably it's the other way round.
You enter the amount of machines and it calculates the overclock value they need to be at. This is because uniform overclocking is more energy efficient compared to all at 100% and 1 at some fraction.
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You can also just set the max output from the miners independent of anything else. The power isn't correct, but it lets you pick whatever over/under clocking from the miner you want.
"node" as in node in the graph, not resource node
I.e. it calculates optimal over-/underclock for a given number of machines and output value.
I would like this as well. Mainly if I set a production and don't want to fuss with say, needing 8.36 constructors. Maybe I would just like a solid 8 using the same amount of materials by using overclocking, or heck, maybe cut it down to 4. There is some extra math to sort out how to figure out the overclocking, but it would be nice to save time and just to make sure we aren't goofing the numbers if it could calculate it for us.

Ie my 8.36 constructors was for the iron pipe alt. Doing the math for it and a bit of double checking, an overclock of 104.5 each can take it down to a easy 8. OR 209 each drops that 8.36 down to 4.

And for those who don't know how to math it. If it does say you need 8.36 machines. It's dividing that by the number of machines, ie
8.36/8 = 1.045
That then gets translated into 104.5 overclock.

Same for turning it into 4
8.36/4 = 2.09
That becomes 209 overclock.

Pretty much whatever answer you get, you locate the . in the number, and pushed it over by two. ie 2.09 is changed to 209. and as nothing is after the . then its just 209
Where as 1.045 becomes 104.5

It also works with underclocking. Say you want an even 15 machines.
8.36/15 = 0.557333
In this, the first number is 0, so it can be dropped off. The . is moved over by two, turning it into 55.7333% and yep, that will make it an even 15 machines.

Yet not everyone will know this stuff, so it would be nice if it offered to do this kind of calculation for you to make it a bit more beginner friendly to figuring out over or underclock numbers.
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