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Some of these "early" main quest bosses definitely need to be toned down, or the character moves boosted.
quote me as the devs have made set builds that work on all bosses period, so go on thier discord and ask there . any hard content in any game is the same .
you have to find the right build for each boss, its made even harder as there are many options , thats what makes the bossoes a lot harder,
so fond the right build for each boss and you will see results.
Thank you! I'll try that.
Is there any specific build or traits that works on him? I only have a knight, and she is currently using the savant set.
Just did it on my assassin at 65k and it was an absolute joke in difficulty. He died in seconds and im not even specced for dps, i have the full support tree.
All i used is poison+ , ambush and mutilating strike (dont have + version for those 2). dodge his rush a few times. Nothing to it at that momentum level.
Done at-level, yea he's super hard, but at 74k? what?
i been in many aaa titles as a alpha tester , and can tell you the devs have gone overboard with the huge amount of skills/armours , the issues are looking at the weapons some npcs use we dont have them as yet, so they be for future avatars i would imagine.
so simply go on thier discord and ask there . in elite bosses you mostly can hit and kite till they dead , so thats the practice we all need and the skill is the timing, so look for thier movement and counter it.