Game of Thrones: Kingsroad

Game of Thrones: Kingsroad

churchturd Mar 24 @ 8:01am
1
DEVELOPERS PLEASE ADD COOP EXPLORATION/QUESTS
please allow us to group up for story quests and open world exploration!
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Showing 1-15 of 21 comments
Titanofdoom Mar 24 @ 8:09am 
Yes +10000
AznExSoldier Mar 24 @ 8:19am 
I'll be happy if we just have open world exploration co-op. Story quests might be a little much since you have dialogue selection choices which won't work in co-op but who knows. If it's possible that would be great!!
Raklap Mar 24 @ 3:17pm 
This topic is answered my question. Thanks!
Originally posted by AznExSoldier:
I'll be happy if we just have open world exploration co-op. Story quests might be a little much since you have dialogue selection choices which won't work in co-op but who knows. If it's possible that would be great!!

The problem this creates is it requires a huge overhaul of several systems. AI, AI reactions, combat for specific bosses that are meant to be one on one, and in game choices on conversational trees are only a few. Now you have rebalancing of how Exp and rewards are earned among multiple members as well as loot distribution. Since this is a FTP game then that is a huge issue for the developer and publisher as it affects players possibly visiting the game store, which directly affects money earned on the game itself. It would be great to experience but I don't see it happening soon.
Originally posted by Hatchetforce:
Originally posted by AznExSoldier:
I'll be happy if we just have open world exploration co-op. Story quests might be a little much since you have dialogue selection choices which won't work in co-op but who knows. If it's possible that would be great!!

The problem this creates is it requires a huge overhaul of several systems. AI, AI reactions, combat for specific bosses that are meant to be one on one, and in game choices on conversational trees are only a few. Now you have rebalancing of how Exp and rewards are earned among multiple members as well as loot distribution. Since this is a FTP game then that is a huge issue for the developer and publisher as it affects players possibly visiting the game store, which directly affects money earned on the game itself. It would be great to experience but I don't see it happening soon.
Yeah, i doubt there will be anything like open world co-op, unless they make a new zone/update that incorporates new systems to that. The devs did state they were going to keep improving the co-op/multiplayer aspects of the game in the "meet the devs" on steam live chat, so it will definitely be more than just co-op dungeons in its current form.
Last edited by AznExSoldier; Mar 24 @ 3:29pm
Originally posted by AznExSoldier:
Originally posted by Hatchetforce:

The problem this creates is it requires a huge overhaul of several systems. AI, AI reactions, combat for specific bosses that are meant to be one on one, and in game choices on conversational trees are only a few. Now you have rebalancing of how Exp and rewards are earned among multiple members as well as loot distribution. Since this is a FTP game then that is a huge issue for the developer and publisher as it affects players possibly visiting the game store, which directly affects money earned on the game itself. It would be great to experience but I don't see it happening soon.
Yeah, i doubt there will be anything like open world co-op, unless they make a new zone/update that incorporates new systems to that. The devs did state they were going to keep improving the co-op/multiplayer aspects of the game so it will definitely be more than just dungeon co-op in its current form.

What you just mentioned is one way to get around the problem. Possible new areas that haven't yet been coded could be a start. It still requires creating a new balancing system, but there is hope. There is a lot of land in Westeros or across the Narrow Sea. The thing they will likely look at is from where are they making the most profit on the game and that will undoubtedly get the Lion's share of developmental time.
OniFire Mar 24 @ 11:06pm 
Coop with ur bf's pp
RedSPie Mar 25 @ 12:55am 
The easist way is create dungeons for coop 1 until 4 players with trash mobs etc. and not only Boss dungeons for 4 Players.
Open World they can change later for a Coop Design.
The question is why they not set this up directly for the whole world.
Creating a big Open World in a online game without the Option for playing together RIP a big part of the Community.
Last edited by RedSPie; Mar 25 @ 12:58am
Shinji Mar 26 @ 12:06pm 
thanks guys for all this info, i will no't playing this game... Have 3 monsters do to with friends in "game as service"... lol no't for me and my friends.
Motorola Mar 26 @ 12:30pm 
if you pay another 25 there is a slim chance they add it.
DarK Mar 26 @ 12:44pm 
Originally posted by churchturd:
please allow us to group up for story quests and open world exploration!
+1
Pedrob Mar 30 @ 11:34am 
"Easier" to do if they make all the open world unlocks and story be only of the party leader, the rest can explore and do everything together, but their maps and story won't advance. Seen other games do it this way.
P00CH Mar 30 @ 1:47pm 
wait you can't do that arleady? Why the f... is there a battle pass and micro transactions ?
upuaut2 Mar 30 @ 2:29pm 
yes i agree. some elites are very hard. and this would avoid the pay to win factors caused by the huge wall you end up finding due to lack of gear.
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Date Posted: Mar 24 @ 8:01am
Posts: 21