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Main towns/city you can meet players, the Dungeon locations are to be done with other players,
Have you played Raid shadow Legends at all?
in the sense that, that game you progress by yourself but contribute to your Clan.
I'm sure more options will be added, but Join a clan, aid that side of stuff that boosts many things, do dungeons, thats co op, and again, i'm sure more will be in the game at release,
Game of Thrones: Kingsroad (assuming "Kingroad" was a typo) is shaping up to be a story-driven action-adventure RPG developed by Netmarble, and based on available information, it’s primarily designed as a single-player experience with some multiplayer elements, available on mobile (Android/iOS) and PC via Steam. Here’s the breakdown:
Single-Player Focus: The game is consistently described as a "story-driven action-adventure RPG" where you play as an illegitimate child from a minor noble house in the North, working to restore your house’s legacy in Westeros. The emphasis on an original storyline expanding on the HBO series, featuring iconic characters like Jon Snow and Cersei Lannister, suggests a strong narrative focus typical of single-player games. Trailers and official descriptions highlight a personal journey through an open world, which aligns with offline RPGs like The Witcher rather than the persistent, shared-world structure of an MMORPG.
Multiplayer Elements: While it’s not a full-fledged MMORPG (massively multiplayer online role-playing game), there are hints of multiplayer features. Posts on X and some early coverage (e.g., from November 2024) mention it being "jouable en solo et multi" (playable solo and multiplayer), and Steam’s listing tags it with "Multiplayer" alongside "Singleplayer." This could mean optional co-op modes, PvE encounters with other players (like battling bosses together in the weirwood forest for rewards), or limited online interactions—think Destiny-style shared activities rather than a sprawling MMORPG like World of Warcraft. However, these elements don’t seem central to the experience, and there’s no mention of a persistent online world requiring constant connectivity.
Offline Capability: There’s no explicit confirmation that the game can be played entirely offline, but the single-player focus and lack of MMORPG branding suggest it’s not inherently an "online-only" title. Mobile games often require an initial online connection for setup or purchases (e.g., virtual goods), but many RPGs in this vein allow offline play for the core story once downloaded. The Steam page’s emphasis on "fully manual controls" and a detailed single-player experience further implies you won’t need to be online all the time, though optional multiplayer might require it.
Evolution of Scope: Early reports from 2022 labeled it a "Game of Thrones MMORPG," but by its reveal at The Game Awards 2024, Netmarble dropped that messaging. This shift indicates they’ve pivoted away from a massively multiplayer framework toward a more contained RPG, likely to suit mobile and PC audiences without the overhead of running a true MMORPG.
Release Context: Set for 2025, it’s built with Unreal Engine 5 and spans mobile and PC platforms. The mobile roots (from Netmarble, known for titles like Lineage 2: Revolution) might limit its scale compared to console/PC exclusives, but the Steam version suggests a broader ambition beyond typical mobile fare.
So, to sum it up: Game of Thrones: Kingsroad is primarily a single-player offline RPG with a strong narrative focus, likely playable without a constant internet connection for its core experience. It includes optional multiplayer features, but it’s not an MMORPG or an always-online game in the traditional sense. Think of it more like Assassin’s Creed with some co-op sprinkled in than Elder Scrolls Online. If you’re hoping for a massive online Westeros, this isn’t it—but if you want a solo adventure with occasional player interaction, it’s closer to that mark. Anything else you’re curious about with this one?