Tetris® Forever

Tetris® Forever

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DanAmrich_DE  [developer] Jan 17 @ 10:35am
Tetris Forever Update Jan 2025: Saving the Saves
Today's update is on the news feed, but I wanted to crosspost it here, as it addresses elements that were requested by players. Most notably, cartridge games like Tetris 2 + Bombliss and Super Tetris 3 and that used battery/SRAM backup now work as the original games did, so your progress/scores will be saved between sessions.

In addition to persistent high score tables on MS-DOS games, several titles have more accurate video options (Hercules, Tandy etc) as well as more accurate key-repeat behavior.

https://store.steampowered.com/news/app/3180240/view/506192285351805514

This information is also available on our website[www.digitaleclipse.com].
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thanks for sneaking in the famicom tetris menu control fix.
Originally posted by DanAmrich_DE:
Today's update is on the news feed, but I wanted to crosspost it here, as it addresses elements that were requested by players. Most notably, cartridge games like Tetris 2 + Bombliss and Super Tetris 3 and that used battery/SRAM backup now work as the original games did, so your progress/scores will be saved between sessions.

In addition to persistent high score tables on MS-DOS games, several titles have more accurate video options (Hercules, Tandy etc) as well as more accurate key-repeat behavior.

https://store.steampowered.com/news/app/3180240/view/506192285351805514

This information is also available on our website[www.digitaleclipse.com].

Some stuff I'd like to point out:

- The Electronika-60 recreation is almost perfect, but it has the wrong rotation direction (it's supposed to be counter-clockwise, not clockwise). Easy to fix.

- The MS-DOS port by Vadim Gerasimov has a more recent version (3.x, unlike 1.x included here) and, more importantly, that new revision doesn't have so much slowdown on the early levels. Level 0, for example, has a huge input lag on this release, it feels sluggish. The reason for this is because the original depends on CPU cycles, something the emulation isn't doing properly. Changing to 3.x should be an easy fix.

Hope to see more games and TW modes too :)
ThermioN Feb 26 @ 10:12am 
And this, again, requires a 5GB patch?! Please elaborate.
itsveenee Feb 26 @ 10:31am 
Originally posted by ThermioN:
And this, again, requires a 5GB patch?! Please elaborate.
The game has only two files, one executable of 22mb and the assets.pie file with 5.4gb. :)
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