Tetris® Forever

Tetris® Forever

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DescipleOfZen Aug 30, 2024 @ 11:04pm
2
A bit disappointed.
No tetris splash? Kiwamemichi? advance (japan)? diamond?

Would be nice instead of what feels like 20 versions of Bombliss. Did anyone actually like Hatris?

Edit: NOV/15/2024 I have purchased the game, and indeed it's a disappointment. Save your money.
Last edited by DescipleOfZen; Nov 15, 2024 @ 10:16am
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Showing 16-30 of 36 comments
DanAmrich_DE  [developer] Oct 22, 2024 @ 6:39am 
Originally posted by Doktor Mandrake:
I hope at least that GB tetris will be mentioned in the documentary parts of this product t

It will, but there will be more than that, too.
Dr Megaman Oct 28, 2024 @ 4:12pm 
Originally posted by DanAmrich_DE:
Licensing is a lot more difficult than many gamers realize. It's slow, it's frustrating, it's legally scary, and most of all, it's not compulsory. We can ask; they don't have to say yes. I also worked on Rocksmith for several years, so this is something I've seen first-hand and learned a lot about from the game-dev side, after years as a player and a few more as a member of the media. So please believe me when I tell you it's not out of ignorance, subjectivie perception of quality, or a lack of desire that the games you want don't always appear in the contexts you'd like to see them. We at the studio have all played the same games you have, and we understand their historical significance. More often than you might realize, they're the games we want to include too.

Do you have anywhere else where you write about games from your perspective? I'd really like to know a lot more about the licensing process, and what you saw with Rocksmith.
DanAmrich_DE  [developer] Oct 29, 2024 @ 12:38pm 
Originally posted by Dr Megaman:
Do you have anywhere else where you write about games from your perspective? I'd really like to know a lot more about the licensing process, and what you saw with Rocksmith.

I haven't gone into a lot of detail on this since it often only comes up on active projects and I would never want to put them at risk.

It's a bit like a neighbor who wants to borrow your car. I mean, that's valuable to you, right. You trust your neighbor, but you don't want you messing it up, and what if you need it while they're gone? Your neighbor can ask politely, explain why they want your car and how they intend to use it, but you do not have to say yes, and that could be for any number of personal reasons. And you don't even have to tell them what they are -- you can just say "No."

For RS, it was simple: approach the artist with a desire and a fee, and see if they accept it. Sometimes they did, sometimes they needed convincing, sometimes the fee was too low, and sometimes they just didn't want their music used in that context. Several top-tier artists simply said "no thank you" because they wanted people to experience their music via their albums and concerts and nothing else. They are the artist; we have to respect that. We invited many people to participate who simply declined.

But fans of those artists took it as a value judgment, as if we didn't like the artists they liked or didn't understand the importance of their music, so therefore we were idiots and we were insulting their musical tastes. Uh, no, bro -- your favorite artist just doesn't want you to learn their music in Rocksmith.

But you can't say that, right? You can't say "this band that inspired you to pick up a guitar in the first place doesn't care whether you learn their songs or not" or worse "they want more money than we can reasonably offer." Fans won't hear that because they don't want to hear that. And some artists changed their minds over time, sometimes saying yes on a repeat ask when they originally said no. So even if it's as simple as the artist declining (in one famous band's case, declining FIVE TIMES), you can never really put it on them.

Also, it's interesting because the rights are not always with just one party. Songs are written by multiple people all the time, so if they don't all agree, the permission is not granted. One foundational musician, a top-tier name in rock and roll history, gave percentages of some of his biggest songs to family members as gifts for college graduations and whatnot, so they'd be taken care of with a little extra income for years and years. That's very sweet -- but then it means you have to get permission from literally 17 different people to use that groundbreaking song.

So that's all music, not games, but it's sometimes just as murky. Sometimes the rights are disputed and multiple parties make a claim to it; some want to license and some don't, or there's risk if it's not clear exactly who owns what. And sometimes the rights are simply not available -- the IP holder knows what they have and they are not interested in letting other people use it. Maybe they have their own plans for that game and don't want someone else's project to get in the way of it.

Every situation is different and all you can do is ask with detailed information on how you intend to use it -- but you cannot force someone to let you use something they own, no matter how intensely fans feel that it "should be easy" or that a dev or pub should "just put it in there." It simply does not work that way.

Otherwise, you'd have given your neighbor the keys several paragraphs ago.
Eggiwex Nov 4, 2024 @ 12:37pm 
Everything Tetris usually goes into my wishlist.
But Steam is not a museum. It's a commercial place. You could give us some more nintendo exclusives in the future at least. Really at least the gameboy Tetris.
I'm glad it was not my decision to left some old school titles out here.

Also, imo If you go the museum way, make it free or even open source.

I'll still buy this pack though at some point if on sale I guess. Because it's Tetris...

(Just pay the music licenses and give the players in the world joy)
Last edited by Eggiwex; Nov 4, 2024 @ 12:43pm
DanAmrich_DE  [developer] Nov 4, 2024 @ 2:27pm 
Originally posted by Eggiwex:
You could give us some more nintendo exclusives in the future at least.

My comments above still apply, though.

you cannot force someone to let you use something they own
MadMike0082 Nov 12, 2024 @ 6:46am 
Originally posted by «codeman»:
Right. This collection is seemingly lacking and sort of confusing.

There’s still time to listen to the fans on this one. Add on Tetris Worlds, Tetris DX, too.
Cause they can just put whatever they want on here right ? Dont ya think maybe .... just maybe..... instead of doing the new gen z gamer thing of whining and complaining about games all day cause you dont actually LIKE games...... Maybe assume they did what they could? MAYBE some of these games wouldnt allow it or they couldnt afford it? Or they plan on doing later? But nah just lets just fill the entire discussion board with wining and crying about something you havent played... 2024 baby. Oh then complain later about games failing these days...
bongsan2010 Nov 12, 2024 @ 10:00am 
I'm honestly bummed the arcade Atari version isn't featured in this collection. It was the best way to experience the game for a very long time and a massive hit all over the world.

I would have loved to see the JP megadrive version too.
Last edited by bongsan2010; Nov 12, 2024 @ 10:41am
DanAmrich_DE  [developer] Nov 12, 2024 @ 2:53pm 
Originally posted by bongsan2010:
I'm honestly bummed the arcade Atari version isn't featured in this collection.

As am I. It was the first game I asked about when this project ramped up internally. Unfortunately, the rights to that version were not available.
I was surprised to see Kitaru play Hatris for more than 2 hours, I guess some people like it.
prudenut Nov 12, 2024 @ 4:20pm 
I’m very disappointed. I just wasted my money again. The world would be a so much better place if nintendo just wasn’t so stingy with their tetris versions and so greedy about it since they only let me play these versions if i have nso.
Last edited by prudenut; Nov 12, 2024 @ 4:20pm
Kitaru Nov 12, 2024 @ 5:49pm 
Originally posted by zhunGamerTTV (人^▽')~:
I was surprised to see Kitaru play Hatris for more than 2 hours, I guess some people like it.
I didn't play Hatris the whole time, I was just streaming in the Hatris category because the Tetris Forever category hadn't propagated to Twitch from IGDB yet. :p I had to pick a game category to stream from, and I knew I was going to stop by Hatris at some point to mess around. But yes, Hatris is one of my favorite "puzzle games for sickos," and some of my unrealistic picks for DLC would be a Arcade Hatris re-issue and the lost media cellphone versions. But I recognize this is "Tetris Forever" and not "Hatris Forever." :v (Still would be nice to get playable Welltris in here though, as it was also positioned as a "Tetris sequel" in that era.)
Zeikar Nov 12, 2024 @ 6:37pm 
Tetris Worlds and Tetris Elements
PigDan Nov 12, 2024 @ 7:49pm 
Dan's write-up here was interesting but at the end of the day, the licensing issues are very frustrating and I'm sure will turn some Tetris fans away from this -- at least for now. The selection could be significantly better. I think I'll wait for updates to come out and the next sale. I love Digital Eclipse and I'm disappointed that rights issues can get in the way. I think you could ALSO tell the story of later Tetris games too, just as you later added to Atari 50 with the DLC. The whole explanation of it being a special series is a bit strange, as it is really (I assume pretty similar to Atari 50?) is just an enhanced collection with a interactive timeline. It's kind of a gimmick overall, but I also really appreciate preservation and having high-quality ways to present video game history. This should be the default for all future collections. It makes for a better project in a world sometimes full of lazy re-releases.

Hopefully the game is successful enough, but I'm guessing that sales + game updates through patches will help entice more gamers to play if the reviews are dipping into lower scores post-launch. I know the devs are hardworking and passionate over there and they deserve the best. I think there's definitely some factors outside your control here
Last edited by PigDan; Nov 13, 2024 @ 4:06am
Zeikar Nov 12, 2024 @ 7:57pm 
Tetris Worlds, Elements, Gameboy, GameBoy Color DX. Several of some of the best versions aren't here. I'm thinking because of license holders like THQ, Nintendo, and Atari. Perhaps?
Last edited by Zeikar; Nov 12, 2024 @ 8:01pm
bongsan2010 Nov 13, 2024 @ 2:47am 
Originally posted by Zeikar:
Tetris Worlds, Elements, Gameboy, GameBoy Color DX. Several of some of the best versions aren't here. I'm thinking because of license holders like THQ, Nintendo, and Atari. Perhaps?

Since both THQ and Atari folded and were purchased by third parties I would assume the rights for some of these games are in limbo at this point.

But it feels so strange for a collection celebrating the history of Tetris not having the arcade version. This game was so big in the early 90s you couldn't walk into a bar or an arcade without finding the cabinet.
Last edited by bongsan2010; Nov 13, 2024 @ 4:30am
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