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We think today's update may have addressed this issue. Could you give it a test and report back? It's appreciated!
Long version: if you launch the game with default deck oled settings (90hz) it now renders at 60fps instead of 45. This isn't strictly ideal because now every third frame is duplicated, but you have to be a weirdo like me to notice, and most importantly the input lag is gone.
If you have the deck default to 60hz like I do for battery life and "old games just work better" reasons like me, it does unfortunately still start up at 45fps and stay there until you change the refresh rate to something other than 60 and then set it back to 60. Alternately you can disable the frame rate limiter altogether in quick settings and you get the "60-in-90" presentation outlined above.
I don't know how much of this is on DE's side vs Valve's side, but I'm happy with the situation now since it no longer drops inputs.