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I can't imagine the level of anxiety you'd have to live with if you're worried about that.
Video games are a means for escaping problems and relaxing. Can we all just reassess ourselves here a little.
Do I sound like I said that? All I said was that if there are any real life conditions similar to visitor signs (I wouldn't be shocked in regards to always feeling cold or having a shoulder be higher), they better be prepared for people to whine about Ableism. If there was a mechanic to turn people into thralls in a vampire game and there were non-whites, I'd point out that there'd be idiots whining about that. What, because I didn't say "get ready for a wave of SJWs" I can't question it?
Honestly, it's an interesting thing to think about in a game where you are trying to sus out who's an impostor anyways. I mean, in a post apocalyptic setting where you have to look for abnormal things, would it not be reasonable to assume that normal people would suffer because of things they cannot control?
This scenario actually happened in a memory in Prototype.
Yeh it did sound like that to me, sorry for misunderstanding.
Still my remark stands. I hope the devs don't worry about it and just make their game.
They probably won't. And we probably aren't going to get any humans with deformities, unless all the visitor's "tells" aren't medically possible, so you can have people looking this stuff up, which would be genius.
You just said it in your response. It's about paranoia, and trying to keep out monsters disguising themselves as human. I mean, do you really think there wouldn't be humans in other parts of this setting getting gunned down because of...lets see here....cleft lips? It sucks, but it's not to far fetched to think. That's what I am getting at;
From the Dustborn lovin' crowd, there's going to be accusations of Ableism, even if none of the visitor deformities are possible in real life.
From the mature gamer perspective, while some of the visitors seem to look (comparatively) normal, I think having some visitor cues be blatantly impossible, along with having visitors and humans with visual cues, requiring you to pull some 1000 iq schemes to expose the fakes would be pretty cool.
Trust me, I'm not against being conscientious about things that can be genuinely offensive, but I think this game not being a liiitle bit problematic in the above regard was a missed opportunity.
I feel like that's not really the focus of the game. IMO it's more about "The sun wants to kill me and killer creatures in the shape of humans are trying to trick me every night" than "This guy with an underbite must be a snatcher because AINT NO GOOD UNDERBITEY OUT THERE".
I get the idea where there could be some crossover with the aspect of paranoia fueling meticulous and rigorous inspection of any other human being, and I'd be behind the idea of the news media being a snatcher that gives you false intel to confuse you as a player and cause you to question yourself as much as other people.
But I feel like this sort of thing being brought up apropos of nothing seems kind of awkward and suspicious. It has the same cadence as going to an office party and blurting out "Sure hope nobody here is wearing a low-cut blouse, that's how you get roofied and date raped". Like, is that a thing that could happen? Sure it is, and it's unfortunate and worth keeping an eye on. But just bringing it up without prior context sounds at best like it's going to bring up an unfortunate topic that would have been avoided anyway otherwise, and at worst makes it sound like a good reason for everybody else to check your pockets.
Not saying you're trying to signal anything about ableism here, just saying it comes off as a little strange when read. I don't think that sort of thing is really the purpose of the narrative all the same- it's not about man's inhumanity to man, it's about how the world ends and humanity doing their best to support one another despite the difficulty of trusting strangers.
You could totally like, roleplay as an ableist when you play if you want, though. Make your own narrative and stuff. But I don't think it's really a focus of the game, and to see it injected like that wouldn't feel very organic to me.
You just said monsters disguising themselves as humans are trying to kill the player, and that's the point of the game. My point is that realistically speaking, if there's physical signs exposing a Visitor, It wouldn't be surprising if there were some normal people in that game's world who just genuinely have a deformity and got screwed over for it. That being part of the gameplay itself would make it harder, because one of the endings punishes you for executing too many humans. I mean, the prior context is what you just said; some of the Visitor signs are physical. I don't get what's so hard to understand. First I suggested there were going to be idiots complaining about ableism if any of the "signs" were things that could happen to normal people (wether it's an actual condition or something made up for the game), then I pointed out that (as someone who played Paper's Please), it would make the game harder if you couldn't just go off of your eyes alone. Having that sort of thing wouldn't be injecting ableism if the game doesn't go out of it's way to chastise you for thinking someone with reddened eyes is a monster.
Like, in Papers Please, there were men that looked like women and vice versa, and their passports were indeed correct, but you wouldn't know it wasn't a discrepancy unless you inspected them more thoroughly. But this costed time and potentially money, so you could just send them off or detain them instead. And while that could be construed as a variety of things on the in-game character's part, it's still a mechanic that makes things slightly harder if you are trying to be a good guy. That's the sort of thing that could work in this kind of game.
Hopefuly, thinking about gameplay is the most you'll hear about it, and we don't have bad faith actors ♥♥♥♥♥♥♥♥ about it.
Realistically, yes. But make alternative way to sus them out. I know I first predicted that if any divergent humans were in the game, you'd have sensitive people complaining about it, but thinking about it, it would make things more intrested.
Just to add: My opinions on the game are just my own and I do not speak for the developers, obviously.