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Came back to provide an update on my specific issue. It seems simply dropping the refresh rate down to 60fps from 120 eliminated the slow mo effect without making any other adjustments to settings. OP is right that there still seems to be some slight input lag regardless that makes the game feel not as responsive as other games in the genre.
Going to give it a try on my PC eventually, just to see if i get these weird hangups
EDIT: I'm not so sure anymore it's fps drops causing it to be honest...
As it only happened on my first run/attempt at Traversal Level 3 i thought it might be something to do with that, but reading here its probably refresh rate related.
I cant remember with 100% accuracy when, but i have upped it from 60Hz to 144Hz recently, so ill change it back & see if it corrects it as the games unplayable like this for me!