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I'll try to beat the game with Zhen ji
But I do think they understood this to a degree. At least from the characters I've played, it feels like they gave Dynasty Warriors some crazier attacks in general, especially their unlocked moves and EX attacks. Also, their C1 moves tend to be very fast access to relatively large crowd clearing, and useful for instantly staggering enemies once you pick up one strength emblem.
But it's still not really enough, the mobility and positioning is just too dang good in this game. At least the dodge-offsetting makes any character viable.
Offsetting this for SW, the divergent attacks are better for summoning assists, but offsetting this for DW, is the upgrade to press R1 and instantly summon.
So yeah, they are pretty even imo. They are at least even enough that Guan Yu is able to be super OP while also being a DW character, lol.
He means the Hyper Combos unique to SW characters, the ones that start from the charge attack button (Y on Xbox, right mouse on PC) and finish with the normal attack buttons (X on Xbox, left mouse on PC). These combos only exist for SW character. They move the character a lot, meaning just using them lets you safely avoid almost every purple zone, and on character that have long sequences of charged attacks, lets you quickly access them. But the drawback is they do significantly less damage than normal combos.
Lu Bu, in spite of having long charge attacks at the end of his combos is, so far, the most broken character I've found, in spite of not having a Hyper Combo. But that's partially because his normal attack sequence is fairly mobile.
I think the OP might enjoy Huang Gai though. Press the charge attack button at pretty much any point in his combo and he's zooming off like a complete madman!
One small advantage Dynasty Warrior characters have is that they have instant access to a charge attack, which can be very useful for catching a boss in the vulnerable yellow state for the brief stun, as well as the Musou and Assembly gauge fill up.