PUMPKIN PANIC

PUMPKIN PANIC

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SAVE POINT
I love this game but a save point would be epically amazing. it suck to play it for an hour and then have to start completely over.
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Showing 1-8 of 8 comments
Originally posted by Hex:ual Healing:
I love this game but a save point would be epically amazing. it suck to play it for an hour and then have to start completely over.
Sadly the dev is currently cancelling development rn but if it comes back THIS IS NEEDED THE ANOUNT OF TIMES I'VE ALMOST WON THEN DIED IS SO ANNOYING WE NEED SAVES!!! Maybe a save after each mechanical part installed since they are the hardest and most expensive items to get and are needed for ending
orionmnt Mar 26 @ 12:42am 
Agree to disagree, no saves is the only feature making the game challenging
NeRo Mar 29 @ 5:29am 
i agree i cant replay every time from the beginning
Cimougha Mar 30 @ 3:55am 
I feel the same way -
i l♥ve this game so much, but it´s really disappointing to have to start all over again every time.
VerToxX Apr 5 @ 7:32am 
I understand your point but that would not be more challanging because this is not an Story Game.
I felt the same way at the beginning, but as I got used to the game I felt this is as balanced as can be. The early game is kinda boring, and starting over after losing all your upgrades is meant to be frustrating, but that makes it more satisfying when you have a good run. It's a shame it's so RNG-dependent. But the only way to change this is to either add a chill mode where you can save, or redo the game completely and make it into a real roguelite with skill trees/upgrades and harder enemies.
Savepoint skill issues
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Showing 1-8 of 8 comments
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