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Edit: Eh, got another question (sorry xD) - the bolters/storm bolters I start out with won't do for closing/fusing doors, right? I've tried and all that happens is the door getting destroyed and being wide open. So which weapons do I need to perma-close doors?
No. Sadly, you can't permanently seal normal doors. There are some missions where you need to close blast doors, those are permanently closed.
LOL! And okay with so far 8 ish hours played I can't really claim to know it is a good or bad idea to not be able to permanently close regular doors - but I guess the devs may have thought it would be too easy? Or maybe some missions would be impossible to finish cause we'd choke of a point on the map? At any rate thanks to you for giving me this info as well, very helpful!
Regular doors have never been permanently seal-able ever since the first board game iteration. The video games are just following in the tradition.
The only reason you'ved ever close a normal door is to make a genestealer waste an action point opening it back up but it's just more efficient to shoot the creature instead.
You're going to encounter faulty jammed doors as you play further on. These are denoted with a lightning bolt symbol above them, just like when your Terminators jam their guns. These can't be opened normally. You have to either shoot them (Recommended) or bash them down with your fists (Not recommended. The chances of success are very low. Your terminator looks like he's politely knocking on the door asking to be let in.) Melee and Heavy class terminators can be equiped with Chainfists to cut open such doors instantly.
Genestealers have an obsession with jammed doors and seem to go out of their way to destroy them.
However what I just said about the first SH surely isn't true with this one - SH Ascension is currently one of my fave games here on Steam, highly enjoying it.