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Raportează o problemă de traducere
I also think that farmers waste too much time walking because they choose to plant everything first before coming back to water. This issue happens when I help them harvest, but if I let them work on their own, it doesn’t occur. However, this leads to another issue where certain ingredients become scarce. There might need to be a system that allows them to collect ingredients up to a set minimum or stop gathering once a resource exceeds a set limit. I'm not sure if this would make the game feel too much like a management sim, but it could be a helpful QoL feature—or perhaps the farmers' AI could handle it automatically.
2、建设模式中,如果抓住桌椅板凳等物品的情况下,按返回键无效,取消抓取重新点击返回键依然无效,甚至右上角的X键也无效。
3、。。。
4、厨房内的物品是不可移动吗?厨房的冰箱柜与制冰机距离远,影响动线
- I didn't know how to unlock more options in the farm. I thought the demo only had the starting list of items and that was it. When I came to the discussion board, someone mentioned chilis and I was like "chilis??" and went to randomly buy stuff until more things unlocked. I suggest having some tutorial, or something to indicate how/when more things can become unlocked
- Related to above, under the recipes, it would be good to indicate what we need to unlock certain items. Like maybe we need a fryer + some vegetable
- Staff costs: On one hand, it makes sense that they get paid per 10 items they do, but on the other, it gets hard to estimate if having the extra person is worthwhile, since their cost per day is variable
- Related to above, the finances tab was a little hard to understand sometimes. I think it would show the finances of that day, which might start off as negative and make its way to positive as the day went on. Maybe have details of the previous day too?
- It would be great if we can train/upgrade the staff to work faster
- I couldn't tell how the furniture in the shop affected customers. Do more expensive tables make them happier? Do they pay more / eat faster / order more things if they're happy?
- Related to above, my customer happiness was pretty low (20% I think?) and I didn't know what I had to do to improve it
- The pace of the game seems quite slow. I left it running for hours, but only made 1 or 2000. Probably I didn't optimize my kitchen / serving area but again, I wasn't sure what I needed to do to make things better. I generally spent my money buying more kitchen equipment to unlock new things, and planted them in the fields. Later on once I'd planted everything, I started upgrading the kitchen equipment from level 1 to level 2 to 3 etc, but the effect seemed negligible?
Overall, fun but if the gameplay was tweaked a bit more, it could be much more fun!
1 อันนี้ปัญหาใหญ่มาก คือ เล่นไปได้สักพัก พออยากจะซื้อเก้าอี้ โต๊ะเพิ่ม เกมก็ค้าง ทำอะไรไม่ได้เลย กดปิดเปิดเกมใหม่ / Restart คอม ก็เหมือนเดิม
ทำได้อย่างเดียวคือ กดเริ่มเกมใหม่ ต้องไปนับ 1 ใหม่หมด เสียอารมณ์ มาก คอมผม windows 11 64 bit นะ
2 อยากให้ เมนูอาหาร บอกว่า เมนูนั้น ใช้เครื่องอะไรในการประกอบอาหาร ด้วย จะได้เลือกอัพเครื่องนั้น ถูก
3 ผมจะซื้อ พื้นที่รกร้าง เพิ่มเติมได้อย่างไร หรือรอตัวเต็ม
4 การอัพเครื่องทำอาหาร รู้สึกว่า แพง และไม่ค่อยส่งผลต่างเท่าไหร่เลย แทบไม่รู้สึก
5 เจอ บัค ครั้งนึง คือ เมื่อเปิดร้าน ลูกค้าไม่เข้าร้านเลย มีแต่ พนง ก็ งง เหมือนกัน อันนี้ restart คอม ถึงหาย
เกมสนุกมากครับ มาถูกทางแล้ว
ถ้าแก้บัค ข้อ 1 ได้ก่อน จะขอบคุณมาก ๆ
รอแพทชต่อไปนะครับ สู้ ๆ
2,有时点击会点到游戏下层的别的软件上面去。
1. I wanted to change the clerk's job, but after setting it up, I noticed that the clerk didn't switch jobs immediately. So, I first set them to resting and then to working. However, I encountered an issue where after canceling the clerk's working status, the button changed to resting but was grayed out and unresponsive. The only solution was to restart the game.
2. Sometimes, when clicking, I accidentally click on other software that is running beneath the game.
- Fix issue where staff do not clean the table or serve customers.
- Fix issue where employee do not change their position correctly.
- Prevent the game from saving while building to prevent accidently load up the game with no door.
- Add warning pop up to warn when any critical requirement is missing from your cafe when exiting building menu.
- Fix issue where menu button is missing when start new game.
Feel free to let us if you have any issue.