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Latest Beta update reset Variables.json causing numerous progression issues
The Variables.json file in the main save directory got reset by the latest v3.5f1 update. *Players version seems to be saving normally

Variables inside are all zero even though the listed activities have been done many times before and after the update:

"DataType": "VariableData",
"DataVersion": 0,
"GameVersion": "0.3.5",
"Name": "Deaddrops_Ordered",
"Value": "0"
},
{
"DataType": "VariableData",
"DataVersion": 0,
"GameVersion": "0.3.5",
"Name": "ListedProductsCount",
"Value": "0"
},
{
"DataType": "VariableData",
"DataVersion": 0,
"GameVersion": "0.3.5",
"Name": "Benji_CompletedDealCount",
"Value": "0"

This causes certain things like warehouse door "yeah the boss said to let you in" sequences to happen repeatedly even after unlocking it, reminders to list mixes after doing it multiple times, etc.

You can also see the GameVersion hasn't been updated to 3.5f1 like the other files in the directory, while the Player version located elsewhere has the proper GameVersion. File isn't set to read only.
Last edited by Banzai; May 4 @ 8:02pm
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Showing 1-12 of 12 comments
Tanko May 4 @ 6:55pm 
I keep losing my clipboard after restarting. And i also lost my Van after restarting, the mechanic doesnt recognise that i bought one. I have to knock on the warehouse door every time as well.
Last edited by Tanko; May 4 @ 6:56pm
Banzai May 4 @ 7:35pm 
"Name": "ClipboardAcquired",
"Value": "False"

That's also caused by the lack of variable saving. I haven't bought a vehicle yet on my new save so I can't test that but i'll check it out. But yeah, seems like a thing on this build. Hope we get a hotfix soon.
Banzai May 4 @ 7:46pm 
Checked the vehicle thing and wasn't able to reproduce it. Bought a veeper, saved and quit. Reloaded and it was still there parked outside the bungalow where I put it. Maybe it's a multiple vehicle thing.

Confirmed that you can fix the clipboard bug by opening the Variables.json file in the main save directory and change:

"Name": "ClipboardAcquired",
"Value": "False"

to

"Name": "ClipboardAcquired",
"Value": "True"

Save it and your clipboard should remain unlocked.
Banzai May 4 @ 8:24pm 
Ok some good news, if you did backup your save files, you can replace your current Variables.json with the backup version to fix these issues since the latest beta update didn't change the file format, it just wiped out the values. After overwriting the file, my clipboard is fine, warehouse door just opens, etc.
Tanko May 5 @ 7:11am 
Thank you for looking into this, i'm still working getting the veeper to spawn haha
Tanko May 5 @ 7:39am 
Alright brotha! (im trying to have fun in the Stash & Dine this run)
I got my van back, clipboard and now can enter the warehouse without knocking. i used your suggestions and also had to import a main branch save into beta, loaded the save - then saved the game again just so the file system can be reorganised.

I then copied the van code from that into my beta save, did all that loading and saving, and the van remains with me! awesome!

Though i also removed save to steam cloud, so i am not sure if that has to do with anything.
Last edited by Tanko; May 5 @ 7:39am
Banzai May 5 @ 7:43am 
Originally posted by Tanko:
Though i also removed save to steam cloud, so i am not sure if that has to do with anything.

Glad that worked for you. And yeah, I turned off steam cloud as well. I suspect it's not helping any with these issues.
Tanko May 5 @ 7:52am 
Originally posted by Banzai:
Originally posted by Tanko:
Though i also removed save to steam cloud, so i am not sure if that has to do with anything.

Glad that worked for you. And yeah, I turned off steam cloud as well. I suspect it's not helping any with these issues.
do you keep having issues with variables from here or does it fix itself from now on?
Banzai May 5 @ 8:02am 
Originally posted by Tanko:
do you keep having issues with variables from here or does it fix itself from now on?

Unfortunately because the game isn't saving those variables it won't be saving all your progress. Money will still accumulate (that's in a different file), you can do deals etc but any of the variables stored in that file won't be updated during gameplay. I suspect the usual "customers have more money over time" thing won't work because it's not incrementing how many deals you've done etc.

I'm going to play other stuff until he fixes it. Technically playable, but still pretty busted.
Last edited by Banzai; May 5 @ 8:04am
Tanko May 5 @ 9:27am 
Originally posted by Banzai:
Originally posted by Tanko:
do you keep having issues with variables from here or does it fix itself from now on?

Unfortunately because the game isn't saving those variables it won't be saving all your progress. Money will still accumulate (that's in a different file), you can do deals etc but any of the variables stored in that file won't be updated during gameplay. I suspect the usual "customers have more money over time" thing won't work because it's not incrementing how many deals you've done etc.

I'm going to play other stuff until he fixes it. Technically playable, but still pretty busted.
i realised if i quit and reload the game before going to sleep AFTER selling my goods before 4am - it doesnt recognise my sales in the days summary and shows $0 from the dealers and I.

I'll just wait for the update, oh well!
Banzai May 5 @ 11:36am 
Originally posted by Tanko:
I'll just wait for the update, oh well!

Yeah, we can keep amassing product and storing it for later, but probably better to wait. That's betas for you. :)
Banzai May 5 @ 3:54pm 
Just in case you were wondering what happens if you try to go back to main branch with that beta save, it puts everything back to the previous file structure, which again wipes out those variables. Everything else like businesses owned, employees, storage etc seems fine, but if you have multiple vehicles I haven't tested that. I'm going to fix the clipboard again, and then let it progress from there.

I'm not addicted to this game at all. At all.

*Edit - Had to manually fix most of the variable files but it's working now, and saving.
Last edited by Banzai; May 5 @ 4:22pm
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