Schedule I

Schedule I

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Bug with Packers with Jar Packing
Packer grabs kush, if it is not a multiple of 5 and assigned to jars, it will leave the leftover 1-4 kush and say theres no work to be done until I remove the kush myself from the station. I cannot leave the packer by themselves or I get no value because of this.

Can this be fixed as this is a very annoying thing that makes packers not worth it? I don't want to hover over my packer constantly or check the shelves to make sure its 5, 10, 15 or 20, when it usually is 8, 12, 16's that get on the shelf sometimes, packer takes it and soft locks themselves.
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Showing 1-5 of 5 comments
Danci Apr 27 @ 4:53am 
For now until it could be fixed there is few work around. If you really want to stick with jar, the meth have a multiple of 5 so that won't be a problem anymore as you progress later with a larger network. That said, weed problem has to be packaged in baggies to avoid this issue.
Last edited by Danci; Apr 27 @ 4:53am
Atila Apr 27 @ 5:16am 
i had the same problem
Originally posted by Too sexy to die <3:
For now until it could be fixed there is few work around. If you really want to stick with jar, the meth have a multiple of 5 so that won't be a problem anymore as you progress later with a larger network. That said, weed problem has to be packaged in baggies to avoid this issue.

Yeah, that is a good work around, it's just an annoying thing for kush specifically and I hope it does get fixed sometime in the future.
Botchie Apr 28 @ 4:33am 
yeah, just got here to say this, its very annoying as I have OCD over this and now want to have 20 in jars :), DEV fix this mate, cant be hard
Murgs Apr 28 @ 8:01am 
I also have this issue, why would I want to revert to baggies when My dealers will accept jars and break them down for sale?

With Jars, I can leave him alone, with baggies, I have to micro more...

Pls fix Mr. T.
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Showing 1-5 of 5 comments
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Date Posted: Apr 9 @ 4:02pm
Posts: 5