Schedule I

Schedule I

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Duplication glitch on multiplayer
I have tried it on both single player and multiplayer only works on multiplayer.

Parameters for glitch to work :
+ person duplicating items cannot be the host.
+ Items wishing to duplicate must be 6 or more in the stack of your choosing

Steps to Duplicate :
!) Duplicating person will walk up to a Shelf / Work Station and put their 6 items into the shelf.
2) Holding Left shift Duplicator will Right spam click (singular item selection) the 6 items(As fast as humanly possible)
3) if done correctly, your 6 items should become 8-10 (Repeat steps 1 and 2 to achieve desired results)

Why does this work?
I believe it works because there is a slight delay in the counting of items on the shelf to your inventory. (maybe has to update on the Hosting computer? IDK) Spam clicking fast enough tells it to add it to your inventory, but doesn't remove it from the shelf. this might be why the access to the warehouse glitch before 6 pm works easier on multiplayer.

Possible fix?
If there is a way to limit how fast a player can interact / move single items. Might work,

Google suggests
"1)Avoid letting the game client tell the server what items the player has.
2) Do everything server-side to ensure that item trades, creation, and looting are not done in the client."
(google found this information from a Roblox programmer named Mr_Ther)

or leave it in, sometimes its fun to use, but add a feature where if someone does it too much, the police raid their house for "Illegal Duplication" (would be a funny feature for someone to come across)