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*Or 160 per van for things like soil, seeds, pseudo, acid, or phosphorus, since those stack in sets of 10.
The delivery costs aren't too bad, and save you the time it takes to go get the materials yourself, so it's not a horrible tradeoff. If you've got the time to spare by all means save yourself the couple hundred bucks a delivery.
Plus, ya know, if you like to partake in the herb yourself like some of us, the delivery trucks don't get distracted and wander off to go smash ATM's instead of getting that viagra and horse semen I asked for, Dave*.
*Insert co-op buddy's name here.
Deliveries are great. They'll wait on your loading bay forever until you unload them, and if you send both gas station vans to the same bay the second one will pop in as soon as the first is unloaded. If you need 60 cuke now then yeah you're better off getting it yourself, but you can order 640 items if you order from both vans. You'll never need to make a delivery yourself ever again if you keep ordering more once you're done unloading. (Also 160+160+160 is 480, not 540)
As they say, time is money.
You're spending money to save time.
How much value that is to you depends on your situation.
But the Extra-Long Life soil bag is the best for two key reasons as of this version of the game.
1) Its less time spent replacing soil. On early game setups this is a moot issue as you have maybe 10 pots max. But in major operations like in the latter two properties it becomes a major time saver for both you and your workers.
2) And this one is oft overlooked but it saves space that you do not have to spare. Particularly in your supply shelves for your botanists. Seeing as you can only select a single shelf per worker as their supply shelf, the best layout you can get is 1 stack of Extra-Long Life soil, 3 stacks of seeds and two stacks each of RGP and Fertilizer. of course you can fiddle with the additives yourself but boosted yield with an offset of fertilizer is the way I go so I save some time in the drying stage.
If Tyler ever adds the ability to give botanists more supply shelves to work with, or specialized storage solutions for workers that's about as good as it gets without having to constantly micromanaging your shelves (though with the latest update I've swapped most of my shelving over to safes due to the alternate footprint and half height.
Well, look at it this way. No matter what soil you're using, your botanists will reach a point where they're waiting on the drying racks. Any time they save from using triple soil is wasted by the waiting period.
Supply shelf to pots, pots to shelf, shelf to drying racks, racks to bricks. I've got a full supply shelf (regular soil), grown plants waiting to be cut, a full un-dried weed shelf, full drying racks, and a brick press waiting on the next cycle. Several shelves of dried bricks waiting on my dealers to work through their current ~1200 unit supplies. Time isn't an issue, neither is storage capacity.
There's no need to double your soil cost (effectively) to save time unless you're growing too many plants to reasonably take care of in a day, and at that point you'll save money by just hiring botanists.
30 soil for 30 plants = $300
10 triple soil for 30 plants = $600
Don't throw away $300 per cycle.
*Edit: You'll notice I don't use PGR, Speed Grow, or Fertilizer either. You don't need them to fill your racks and your dealers with Heavenly level weed.
1 stack of normal (T1) soil is only good for 10 plants
1 stack of Long Life (T2) soil is good for 20 plants, and is equivalent to 2 stacks of T1 soil
1 stack of Extra-Long Life (T3) soil is good for 30 plants, and is equivalent to 3 stacks of T1 soil.
The largest storage we have currently that workers can access is the Large Shelf and Safe which both have an internal capacity of 8 stacks. And considering Botanists can ONLY be assigned ONE shelf for supplies, unless you want to constantly be micromanaging their shelves you're going to want to save space where you can.
Even if you don't use Additives, T3 soil means you can slot in more seeds for less managing of the shelves.
So, unless you want to constantly be restocking your shelves yourself using T3 soil saves you a ton of space in your shelves meaning you can stock more additives and seeds in your shelves so you don't have to manage them as much.
You could theoretically use Handlers to restock your Botanists' supply shelves but you'd need to hope that they do it fast enough to keep the slots topped up, because if they empty out for even a second there is a good chance the slot will be refilled with the wrong item, potentially stopping your output. (IE seed runs out and is replaced with T1 soil or additives instead of more seeds).
Not to mention that buying T1 soil means either making more trips to the hardware store yourself, or spending more on deliveries. And then you need to sacrifice space to store all this
The barn, bungalow, sweatshop, and motel are empty because... solo game. Storage isn't an issue.
*Miscounted my supply shelf line. 21 large, not 15.
Edit #2 for condensing sake:
A delivery van of 160 soil is $1800
A delivery van of 160 triple soil is $9800
You save money getting soil deliveries over triple soil anyway.
I got the docks being used as a massive meth farm, I mean I got like 8 chemists out there pounding out meth constantly.
In the barn, I got 5 botanists working half the place with pots, the other half is drying racks all to churn out heavenly coke. 2 chemists for the cooking process. A cleaner because god forbid these heathens throw away ♥♥♥♥ into the trashcan. and a handler for the bricks, who also moves leaves around from drying rack to a large shelf, that feeds into another large shelf (effectively giving me a 16 slot buffer) who then feeds that into the two cauldrons.
Bungalow is used as a mix station since its incredibly close to the gas station, sure it lacks the loading bay of the southern one but the time saved from the drive cancels out having to manually load stuff.
Sweatshop is just used as another meth lab.
Motel Room used to be where I mixed early on before I got the bungalow since it was right by benji and close-ish to the gas station. I could easily sneak around, get to the station for the mixers and when I'm done just give it to benji. or collect my cash.
But 16 plant pots even in the warehouse is kinda lackluster. I got like 20 in the barn being managed by 4 botantists (their workload is 5:3 pot:rack) and 20 drying racks (8 of which are manually worked by dedicated botanist). So my space is a little tight. But I still manage to give each of my botanists their own dedicated supply shelf and its balanced with 1 stack of T3 soil, 3 stacks seeds, 4 stacks of additives. I don't have to mess with those but basically once a week at this point.
Very minimal input on my part, order a couple vans to top off my supply overflow shelves and just make sure the two botanist supply shelves are full. Throw bricks at the dealers when they complain.
I tried splitting the operation out among the properties, I ended up spending half my time wandering around the town in a stoned haze, forgetting what I was doing. I was Dave from earlier.
Now that I'm in one building and took a closer look at business expenses vs expected income I stopped using the additives and triple soil, and profits have never been better.
And that's your situation, which is fine.
But for someone who's not using drying racks and whose dealers are hungry for product, it could be worthwhile.
I haven't done the calculations/tested it, and maybe you're right, but I'd be surprised that it's better to use the one-shot soil in every case, to maximize profit.
But then again... "throwing away" 300$ per cycle of what, exactly? 30 plants is 360 units, assuming a harvest of 12. Selling at a minimum of 40$, say, that's already 14k$+, and easily a lot more with just a couple of mixes.
300$ is 2% of 15k$. As far as I'm concerned, that's worth it for the convenience factor.
Yup, big factor for convenience.
Again, that's your situation, which brings us back to my original point.
I'm glad it makes sense for you in your situation.
You forget that you'd need three deliveries of soil to match the one delivery of triple soil, so you're paying more for deliveries. Not that that matters much, at that scale.
1800x3= 5400
Still $4400 less than the triple soil.
Well, sure, but we already knew triple soil is double the price per plant growth cycle, that's the price of convenience, and that was the first thing discussed.
You brought up deliveries: deliveries raise the price since you have to order more with the regular soil.
160x10=1600, plus 200 for 1800.
160x60= 9600, plus 200 for 9800
I may be stoned, but the math maths.