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does it get fixed if I re-assign the cauldron? or is it permanently unselectable?
Hopefully that gets fixed soon.
There's no real way to balance this automation to be worthwhile without patching the bug.
I had set up 8 cauldrons + 8 ovens for 4 chemists; I think if I unassigned everything from the chemists and then just do a 1:1, leaving the other 4 stations unmanned entirely until this is fixed, hopefully I can get things working again... I'll have to try tonight.
At minimum, I hope it'll unlock the blocked cauldrons since they've got like 80 heavenly leaves in there, each. I don't want to just lose 320 of those to the void!
Still, even though there are temporary fixes for this issue, this has GOT to be a priority-fix.
Can just go around the city doing your thing while your minions cook it up back home.
It balances against you by being constant, or at least as long as everything is supplied and set up properly... "slow and steady wins the race" I guess is the operation here.
Though automation definitely needs some love... getting everything set up and staffed is very unwieldy and can be frustrating. Trying to keep everything stocked, needing handlers because chemists and mixers don't have a supply, ordering truckloads of bananas or whatever to unload in 4 trips to the proper shelves.
Depending on the scale you're trying to work at, you can end up working harder than you were when you had to do everything because the mechanic just doesn't exist in the game to cover it for you.
yeah but you still need to refill their stuff because all the npcs are so stupid and limited in the amount of things they can do