Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
for instance, adding flu medicine to grandaddy purple makes a new strain of: grandaddy purple and creates an alternate recipe. - pretty lame example but that's exactly how it it later on with your strains.
if you do manage to make the same effects of the strain in a different order, it will create the alternate recipe and show what is required to make it in the strains product menu at the bottom.
now: that said the way you create the strain again without messing up the mix order is to reverse engineer it by looking in that same section of the product page with your "island fuel" selected and hover over the strain used to get it to get that name, and continue to reverse engineer the steps from there.
get the name of that strain, go find that one and click on it and find the mix used to make that one and so on.
it's tedious i know but until it's overhauled the only real way to keep track is to actually keep track yourself.
steam notes are a life saver.