Schedule I

Schedule I

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Modding Help
I'm interesting in making mods for schedule I but i'm still pretty new to it. I really like the game and have been working weeks on making a big mod for it.

im still learning as i go tho and for the life of me cant figure out how to get any major progress.

I am wondering, maybe the developer of Schedule I can help me with this question, if it is possible/how to make a mod that adds a new object to the game that can be purchased and held in the players inventory.

any help/insight on this would be greatly appreciated!
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first you need to know how to extract / compile unity after that it should be easy, you need go to nexus, i bet those ppl can more help you
I asked these questions before no one here ever really answered I would love to make mods to make AIs more real with personality.

I made some mods for Skyrim where I added more stuff on the map to explore, cave, hideouts. Because I loved the game that much. Bethesda makes making mods easy. Idk where I would even start to read files and change stuff around here.
Last edited by DeepState's Intern #1; Apr 12 @ 11:12pm
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Date Posted: Apr 12 @ 11:04pm
Posts: 2