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As far as those go, it's pretty much the same.
There's differences in terms of what's accessible (like, the things you can unlock/buy), but the demo should give you a solid idea of what to expect, both in terms of how things look, and what the core gameplay's like.
I think...
Hopefully someone can give a more detailed answer. I didn't explore the settings/options in great detail.
But as far as the default settings are concerned, yeah.
You also miss out on the prologue and the extra drugs and supplies you can carry out of the prologue with you in the demo.
Think the UI is mostly the same - ironically you have extra character customization options in the demo where you have to go and buy those eg shirts in the paid version.
So for me the time moves too fast, but I think it'll be okay once I know what I need to do.
My last questions on the subject since I can't test it in the demo.
I've seen people play and assign routes with a device, like a tablet or phone or something. Is the font size the same as in the phone that I use?
Yes! The clipboard will only be added to your inventory bar once you hire an employee at the Warehouse, but it will use the same size of text for the most part, some of the text is just a hair smaller on some parts of it though, in order to fit all information within a box. The information however is also represented via glowing lines/small pop-up tabs when holding and using the clipboard.
It sucks the game isn't more accessible yet, but something like that would need a lot of input from disabled players so that ought to take time to get anything substantial implemented.
I hope the Demo has been enjoyable for you so far, and here's hoping after more input from disabled players more options will be added to customize the playing experience in the future.