Schedule I

Schedule I

Ver estadísticas:
DivineTimes 11 ABR a las 5:33 p. m.
12
2
This game's "Fun" is an Illusion
I will honestly say this game scratched my itch for being productive in developing an efficient logistics pipeline, but it very quickly turns into a chore walking simulator. All aspects of actual game play are so lukewarm and lacking any varied situations that could bring any meaning. The map is extremely small, and when you get to the point of having multiple employees and more than two locations, the game will be a stuttering mess of hitches.

Yeah, it's kinda fun making weird drugs that have strange side effects, but that novelty quickly dies off. And I know this opinion isn't going to be received well, because the grand majority of players on hear are hedonistic in nature, but this game downright promotes drug use and the solicitation of them.
< >
Mostrando 76-90 de 124 comentarios
Hoshi 12 ABR a las 2:30 p. m. 
You know there's such a thing as a game just not being for you.
mono 12 ABR a las 2:33 p. m. 
Take your meds
R I D D I M 12 ABR a las 3:35 p. m. 
I liked your point until you said this:

Publicado originalmente por DivineTimes:
[...] but this game downright promotes drug use and the solicitation of them.

Why make such a big deal about a thing we see everyday? I mean, films, series, tv shows, music, tons of games "promote" drugs. We go to drugstores every once in a while. Human history has a pillar on drugs. Many countries have already legalised drug consumption. Governments allow us to smoke tobacco and drink alcohol (these are way more dangerous than many illegal drugs). Drugs are not or at least should not be a taboo anymore. Anyways, it is just a game about selling drugs as is Breaking Bad, for example, and neither promotes use/solicitation of drugs. Saying the contrary is like saying violent video games induce people on being violent (which is proven they don't).

Back to the game technical issues, yeah, it has lots of flaws especially after your company becomes big. But we should remember it is a one-dev game and it has potential for almost infinite new mechanics and possibilities. I played the demo for 5 hours straight and I wanted more, something that had not happened with me for years. If the game suddenly stop existing or sink in bugs and glitches, the many hours I've spent before will have been worth the time and money I've invested on it.
Rce™ 12 ABR a las 3:53 p. m. 
Gotta go mix some more meth for me customers.... The game made me do it!! BBBUUUHHHHAAA Get a life P!
Hadrian 12 ABR a las 3:59 p. m. 
I have bought 60 dollar games that I thought was pure canine posterior excretions, I have gotten EA games that became vaporware/

The point of gaming is escapism. Just because someone plays GTA does not mean they commit domestic terrorism and use rocket launchers on cop cars.

You should maybe stop troll farming for Jester badges or show me other posts you made complaining on other forums, of way more violent games than this.

If not shut the fugg up and stop fail farming.
Butcher 12 ABR a las 4:20 p. m. 
Publicado originalmente por ÓIXXXLA:
Governments allow us to smoke tobacco and drink alcohol (these are way more dangerous than many illegal drugs). Drugs are not or at least should not be a taboo anymore.
Please, do tell how the actual necrosis induced by desomorphine or the actual tranq zombies are less dangerous than alcohol and drink.

Overdose whatever you want, but no need to unironically promote drug usage.
Echoz 12 ABR a las 4:28 p. m. 
Publicado originalmente por Butcher:
Publicado originalmente por ÓIXXXLA:
Governments allow us to smoke tobacco and drink alcohol (these are way more dangerous than many illegal drugs). Drugs are not or at least should not be a taboo anymore.
Please, do tell how the actual necrosis induced by desomorphine or the actual tranq zombies are less dangerous than alcohol and drink.

Overdose whatever you want, but no need to unironically promote drug usage.
he said many illegal drugs not the two you cherry picked
Butcher 12 ABR a las 4:33 p. m. 
Publicado originalmente por Echoz:
Publicado originalmente por Butcher:
Please, do tell how the actual necrosis induced by desomorphine or the actual tranq zombies are less dangerous than alcohol and drink.

Overdose whatever you want, but no need to unironically promote drug usage.
he said many illegal drugs not the two you cherry picked
Tranq is hot crap in the "land of free" right now, the righteous citizens of free world are rotting alive on the streets. Literally.

Who could have guessed that drugs are illegal not because bad police guards worldy secrets, but because they are actually dangerous?
RaccoonGrater 12 ABR a las 4:33 p. m. 
Publicado originalmente por DivineTimes:
Publicado originalmente por Echoz:
sounds like every successful game. fun only keeps you around for that long, but addictive mechanics keep people around for years. only extraordinarily fun games become successful above their expectations without addictive and time consuming mechanics


So you're basically saying the game isn't fun, it's just engineered to waste your time until your brain mistakes sunk cost for enjoyment? Sounds like a win for the devs and a loss for anyone with self-respect. There's no endgame, no reward, just the same repetitive garbage loop dressed up in FOMO and fake progression. But sure, keep calling that "successful." Cults are technically good at retention too.
All that can be said about the game you have 4k hours in, Rust lol
InternetPeopleSuck 12 ABR a las 4:34 p. m. 
I wonder if this is bait, or if this is legitimate? Either way, you should enjoy your opinion, and let others enjoy there's. Simple as. Why with the hostilities?
Winblows 12 ABR a las 4:42 p. m. 
"game promotes drugs"
ah yes because the average game doesnt promote violence and other illegal activities. GTA5 is played by many kids and promotes becoming a drug cartel, yet where are all those 12 year olds selling cocaine and wacking other kids?

nobody cares about weed, and nobody is gona think doing meth is a good idea

While we're at it, why are video games even ok, you can be addicted to them and they do have negative health effects
kris 12 ABR a las 4:46 p. m. 
it'll come crashing down soon as everyone that really likes that game keeps playing just to be crushed with game breaking workers freezing and ruining your game as you struggle to keep going even tho you are login in and out every minute
Slate 12 ABR a las 4:48 p. m. 
I usually don't get 20 hours out of a $20 game, I sank almost 30 hours in two days, slept very little woke and played. This game's play loop was literally a drug.
Anymuz 12 ABR a las 4:57 p. m. 
I full agree, I try to make things different by allocating customers based on effects and having products tailored to the average, aswell as occasional promotion strains, or a half price day etc etc.

But all EA game will have it where you reach a wall of sorting your ♥♥♥♥ out fully and just making money for nothing, with time new aspects will be added and thhings will get more interesting and dynamic.

In the meantime, do what I do, stuff like what I said above, make a spreadsheet to manage costs, do special sales events, go out on foot and sell direct to folk, see someone not your dealer selling near where your dealer lives? Do a hit on them and flee the cops, roleplay I guess.

I got one save, I'm a total ♥♥♥♥♥♥♥, I try to short people all the time in return for lower listing prices but if they catch me out I beat them up, and if my dealer doesnt have enough money in a day I beat him up too etc.

Another one I am a good guy, aim for effects that are low addiection and less negative side effects.

If you just farm the best profit stuff with workers and sell them via dealers and not list anything on the phone you're going to be bored.
Commodore 64 12 ABR a las 5:04 p. m. 
Publicado originalmente por Hadrian:
I have bought 60 dollar games that I thought was pure canine posterior excretions, I have gotten EA games that became vaporware/

The point of gaming is escapism. Just because someone plays GTA does not mean they commit domestic terrorism and use rocket launchers on cop cars.

You should maybe stop troll farming for Jester badges or show me other posts you made complaining on other forums, of way more violent games than this.

If not shut the fugg up and stop fail farming.
The thing is, OP makes good points. This game's art style is simple and looks to be child like, which is going to entice a younger crowd of gamers. And it subjectively promotes drug use and sales.

Drugs are easier to get a hold of than firearms. And drug use is subjectively less harmful for an individual than a deranged psychopath killing people. That being said, I've been a weed user for almost 20 years. I stopped using it about 4 months ago, and playing this gave me ideas that I would want to start using weed again.

This game is putting a seed in my mind that weed use is fun again, with all the silliness that came with it. But deep down I know how harmful it has been to my social and academic life.
< >
Mostrando 76-90 de 124 comentarios
Por página: 1530 50

Publicado el: 11 ABR a las 5:33 p. m.
Mensajes: 124