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For the baggies or jars to packing station, you need to route a handler from the shelf to the station.
You need to set up your handlers with the clipboard, at the bottom of their UI you can set delivery source and delivery destinations that the handlers would do. For mixers you would want to set your handler to deliver both the weed and the viagra from different shelves. One especially used for weed and the other for the viagra.
You do the same with the packaging station, you need a dedicated shelf for baggies to as delivery source and set the packaging station as destinations.
You mention making a route for the packager to keep baggies stocked as though that's the normal pattern for how workers work.
But that's an exception to how they work.
That's why I was hoping there was a nice comprehensive guide so I could understand this in better detail.
Packing Station has an Delivery Output to a Storage Shelf, but requires two inputs -- drugs and packaging (baggie/jar). At a minimum you will need to assign a Handler to the Packing Station to process the goods, and a Handler Job to move the packaging from its shelf to the Packing Station.
With the drugs itself, you have a choice. Either have the last pot, drying rack, or mixer to output to the Packing Station directly, OR to a storage shelf (recommended). If you do that the Handler will need to have Job to move the drugs to the Packing Station.
So in summary --
Handler
- Assigned to Packing Station
- Assigned Job to move packaging from one storage shelf to Packing Station
- Assigned Job to move drugs from another storage shelf to Packing Station
Packing Station
- Output Destination set to a third storage shelf
Here is a resource for more information. There are many more guides available that will answer your questions.
https://steamcommunity.com/sharedfiles/filedetails/?id=3456091833
Even punching him doesn't help.
What do I do? Is it a bug? Or am I just this stupid.
It is the Mixers, Chemistry Stations, Ovens, and Cauldrons themselves that have an output that can be assigned.
Chemists must be supported by the Player or a Handler to deliver all needed ingredients.
But like I said -- read one of the many introductory guides to new players.
But it sounds like you're saying it's not a bug.. but somethiing I'm not doing to support him that I need to be doing?
I'm not trying to get him to do a job. I'm trying ot get him to just.. reset so I can refactor the whole setup.
If I set a packing worker a route from packaging station to shelf, he will transport stuff between them.
But what if I did that AND set the destination for that packaging station to a different shelf?
Which would take priority? The worker's route setting or the packaging station's destination setting?
So to summarize:
Handler has Packaging Station Output route to Shelf A
Handler has Delivery route from Packaging Station to Shelf B
Shelf A would fill up first, then Handler would switch to Delivery route until space in Shelf A opens up.
As for your chemist issue, you'll have your:
-Chemist assigned to work at say... Chemistry Station, Lab Oven, Mixer A (Gasoline), Mixer B (Cuke).
The Chemistry Station's output is directed to the Lab Oven, the Lab Oven's output is directed to Mixer A, Mixer A's output is directed to Mixer B, and Mixer B's output is directed to the Packaging Station.
- Handler A would have routes assigned from Shelf A (meth supply shelf) to Chemistry Station, Shelf B (gasoline supply) to Mixer A, Shelf C (cuke supply) to Mixer B, Shelf D (packaging supply) to Packaging Station, and maybe Shelf E (packager output destination) to Shelf F (output overflow). They'll also be assigned to work at the Packaging Station.
-Cleaner would be assigned to up to three trash cans to clean up the area
-You, the player, would be assigned the task to make sure that Shelf A, Shelf B, Shelf C, and Shelf D are stocked with the required materials, and to pull packaged product off shelves E and F to deliver to your dealers. You will also need to pay your minions.
-Edit: Make sure you're alternating your meth supplies too. If you're using (for example) a medium shelf and you've got Acid, Acid, Phosphorus, Phosphorus, Pseudo, Pseudo, your handler is going to fill the chem station with two stacks of acid and one phosphorus. Stock the shelf as Acid/Phosphorus/Pseudo, Acid/Phosphorus/Pseudo. Or whatever order, just make sure the handler is grabbing the right items.
https://www.youtube.com/watch?v=P_8CGcw2yDo&t=471s
kind of a sequel video
and it solved a very annoying problem for me where the handler was moving dual stacks of the same reagent before moving onto the next one, destroying the production line.
this part of the design of worker logistics is very very bad. the worker should be prioritizing things on the basis of need, not the order they're lined up in the storage.
but i'm sure the dev will fix that eventually.
i sure hope so.