Schedule I

Schedule I

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Botanist bug ?
Hello , I've noticed the botanist employee only store the last pot they harvest into drying rack is that a bug or something wrong i'm doing ? 4 pots 4 drying rack setup in the first apartment
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Evil Apr 10 @ 7:32pm 
nvm restarted the game and worked fine
eventually will get about 4 grows in a day cycle, drying racks are 24 hours for 20, currently with only fert. getting 12 on my setup, lower number grows like the 8 might make it easier but thats in the open LED grow you will get 12, so 2 runs will net 24, then 48, so you will have a plant sitting around wont fit on rack till it finishes, you will eventually learn all this and understand as of now drying racks are not needed in the game as Legendary has not been implements for quality concerns......yet...but its fun making Legend OG Kosh =)
Echo Apr 10 @ 7:43pm 
Originally posted by Evil:
nvm restarted the game and worked fine

dont really need That many racks for 4 pots, 5 pots gives you 60 buds (if doing weed) which fills 3 racks with 20 each, and since drying is always a set time, no matter how much is on the rack, you are better off cutting out the extra rack for the time being and just going with 3, or expanding your grow operation, if money allows for it, to 6 pots, youll not fill the final rack, but youll be able to sell more product. Jar up excess, stuff it on a dealer, and make that passive income.

There is a weird balance and quite a bit of math for larger operations, especially when you get in coke production as the counts are different. 9 leaves normally vs 16 if PGR is used. try to balance your inputs vs your outputs as best as you can. Every increase in the quality of your product via drying rack is 12 hours of game time. The current automation we have set up in my MP game for Coca leaves is 16 pots + fertalizer, 8 Racks, 4 Cauldrons, 4 ovens, 8 Mixers and a brick press. Completely capped the warehouses worker limit, and produce about 6 bricks in a 24 hours game time period.
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Showing 1-3 of 3 comments
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Date Posted: Apr 10 @ 7:15pm
Posts: 3