Schedule I

Schedule I

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UFO May 22 @ 4:59am
Multiplayer/gang wars/car deliveries/guards
would love a work shop maybe for a lot of supportive people to make mods and help ease some things, and implement the mods into core game with what ever agreements. imagine having more friends join, but they have their own syndicate, and we can send employees to deliver to dealers via paid for cars, and guards to guard the properties or even as a car guard and rides shot gun, and we can steal product from other players, perhaps the docks can let you mass export for fees and such for those who are over producing products . THE DEV may be one man, but his followers are many!.... not trying to let anyone take his show light or product, perhaps just a helping hand in momentum? I love this game!:steamthumbsup:
Last edited by UFO; May 22 @ 5:24am
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Orbnotacus May 22 @ 11:25am 
https://trello.com/b/VQQpru3F/schedule-i-roadmap - Development Roadmap

All mods are on Nexus mods. Enjoy.
Rini May 22 @ 11:56am 
there is no modding framework, so mods are going to be limited. you can only do so much, even if you decompile the source.

mods -> live will not transfer well without significant reworks to the mod by that logic.
Last edited by Rini; May 22 @ 11:57am
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