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minor nitpick: skateboarding in games ≠ skateboarding game :p
This game has a really chill vibe to it, almost like one of the "cozy farm" games if you just take your time. But if you play it like some minmax ocd management sim, probably not so much. Not that there's anything wrong with that either.
The most efficient way to play this game is to take easy and grow weed with employees and only do 0-2 mixes or so. You're probably playing closer to optimal than someone who 8 mixes coke. :P
Lots of people don't understand the market in this game, it doesn't matter what you sell, so sell what you enjoy making. ^^''
Probably a guy who spent a bunch of time setting up a massive 8 mix operation and now has to run around keeping track of loads of ingredients he's burning through constantly, all so he can have a bigger stack of cash with absolutely nothing to spend it on in a game where you can just as easily progress to the endgame selling unmixed weed. But you're the one "wasting time". Lol.
That's the irony yeah, the dude who has massive 8 mix operation doesn't even make more money with the same amount of days spent in the game. It's even worst than you think haha.
This is exactly how I play the game.
I like keeping everything small and simple.
No more constantly ordering mix ingredients, less employees, much easier to resupply dealers and it's selling like hotcakes while I skate around at a much more leisurely pace. Way more chill.
We all want a sense of ‘achievement’ in games but this game gives you an infinite loop of that at whatever stage.
I’m at 50 hrs or so and selling two products in the bungalow still. Just unlocked docks. I will try the next dealer but you always have ability to shut down operations if needed too.