Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The f is that example :'D.
Giving high standard customer poor quality produce. Even braindead can figure it out.
Imo it doesnt give anything . Giving heavenly out wont even change the %. Looks like its not implemented at all.
Edit: Did test it out with coca. Offering deals. Poor, standard, premium, heavenly.
Its only 1% difference for quantity between poor vs standard/prem/heavenly
Or 2% for 1 coca and +100 for price. Its even only 5% difference if you offer high customer poor to heavenly. Poor 96%, standard 99% and premium and heavenly 101%.
You could sell anything to anyone to farm XP. They will refuse your offer every other time anyway.
They datamined the files on a fresh save so they're only accurate on day 1. The customers budgets increase when the player ranks up.
I guess you're referring to the cold sale? Because regarding waiting for the customer to contact you it's easy to infer that the customer doesn't know what quality you will give them later. And I've noticed the relationship turn sour after they bought from a dealer and their addiction didn't rise from that sale either.
For instance if you have received an order for meth and you try to deal low quality meth to a customer with moderate standards then there is a 15% chance they will reject (this is observational based upon feedback in the game) it if the quality is low.
If a customer has a high standard then they will prefer products of premium quality and will tend to reject products of normal (presumably 15% chance) or low quality (probably 30-40% chance of rejection). Not tried any of these scenarios so I am guessing, somewhat but that is the basic mechanics of how quality and standards work alongside each other.
As far as quality potentially relating to customers contacting you, I was wondering if there might be an increase to the likelihood that they would buy from you regularly if you gave them good quality stuff before. I didn't figure it was likely, but say for example someone buys from me and I give them Heavenly quality - are they more likely to hit me up again soon after? I think the answer is no but I'm trying to consider all possibilities, especially because heavenly quality seems mostly pointless with the current system beyond the limited use of helping snag new customers more easily. I'd love to see it have more influence in the future - I prefer to keep my operations relatively simple and just produce one quality level, so it would be nice if there were a more tangible and regular payoff for putting in the effort to optimize quality.
Thanks for the answer tho that does help