Schedule I

Schedule I

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Can't figure out dealers
They either don't sell or don't make enough for what I give them.

Giving them base price purple, and Brad is only pulling in just over 1K for ***Three*** bricks. Total loss of profits. Not to mention that at random, despite having a completely full inventory and just one slot filled with product, they never sell anything.

What am I doing wrong?
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Showing 1-6 of 6 comments
$1000 for 3 bricks? did you accidentally knock a 0 off the price?
Demonic Apr 28 @ 9:58am 
from what i have seen with the dealers they need empty slots to break bricks down to jars then jars down to baggies if you packed him full with no space to break anything down then he is trying to sell a whole brick at once and most customers do not have the cash on them for that also having customers assigned to each dealer that is in there area and close to them they will sell faster instead of brad walking across town possibly timming out the deal from taking to long to walk there
Demonic Apr 28 @ 10:01am 
also remember that npcs in the map have a daily set amount of money to spend. if you offer a deal to a customer then that dealer they ar assigned to will not make any money from them that day.
Originally posted by Demonic:
from what i have seen with the dealers they need empty slots to break bricks down to jars then jars down to baggies if you packed him full with no space to break anything down then he is trying to sell a whole brick at once and most customers do not have the cash on them for that also having customers assigned to each dealer that is in there area and close to them they will sell faster instead of brad walking across town possibly timming out the deal from taking to long to walk there


unless theyve recently changed something, no visible free inventory space is required for dealers to break down bricks and sell items.

Are you giving youre dealer a supply of drugs thats in demand from his assigned customers? give your dealer a brick of coke and watch him sit on it for days on days, if none of that dealers assigned customers want/use/have addictions to coke.

I'm guessing the above is your problem. gotta get them ♥♥♥♥ addicted to that meth before youre dealer will move that meth, gotta get them addicted to that rock before youre dealer will sell 15K a day of that stinky gassy powder.
bricks are broken since release.
DONT USE THEM.
It´s still broken/buggy, you will lose many cash.
Jay Apr 28 @ 12:08pm 
Originally posted by Worlds Strongest Dragoon:
They either don't sell or don't make enough for what I give them.

Giving them base price purple, and Brad is only pulling in just over 1K for ***Three*** bricks. Total loss of profits. Not to mention that at random, despite having a completely full inventory and just one slot filled with product, they never sell anything.

What am I doing wrong?

Give them the right products for their customers. There are spreadsheets out there that will tell you the drug affinity for each customer. If you give your dealers only low quality weed to sell... and then give them all of the customers that only want high quality/meth/coke, and dislike weed... you aren't gonna make as much money.

If you don't feel like bothering with spreadsheets, then just keep in mind that as you open up more neighborhoods, the people begin to expect slightly higher qualities, and a variety of drugs other than weed.
Last edited by Jay; Apr 28 @ 12:10pm
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