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Question about a error line in MelonLoader
So I am trying to find out what causes this error. i cant figure out where to look at, how to find out which mod this causes or what it means. can anybody decipher this?

"[08:58:11.597] [Il2CppInterop] During invoking native->managed trampoline
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.
at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UI.Text.set_text (System.String value) [0x00000] in <00000000000000000000000000000000>:0
--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at DMD<UnityEngine.UI.Text::set_text>(Text this, String value)
at (il2cpp -> managed) set_text(IntPtr , IntPtr , Il2CppMethodInfo* )
[08:58:11.598] [Il2CppInterop] During invoking native->managed trampoline
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.
at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UI.Text.set_text (System.String value) [0x00000] in <00000000000000000000000000000000>:0
--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at DMD<UnityEngine.UI.Text::set_text>(Text this, String value)
at (il2cpp -> managed) set_text(IntPtr , IntPtr , Il2CppMethodInfo* )
[08:58:11.600] [Il2CppInterop] During invoking native->managed trampoline
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.
at UnityEngine.UI.Selectable.set_interactable (System.Boolean value) [0x00000] in <00000000000000000000000000000000>:0
at ScheduleOne.UI.Phone.Delivery.DeliveryShop.RefreshOrderButton () [0x00000] in <00000000000000000000000000000000>:0
at ScheduleOne.UI.Phone.Delivery.DeliveryApp.SetOpen (System.Boolean open) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <00000000000000000000000000000000>:0
--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at DMD<UnityEngine.UI.Button::Press>(Button this)
at (il2cpp -> managed) Press(IntPtr , Il2CppMethodInfo* )"
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Showing 1-3 of 3 comments
Clue? ScheduleOne.UI.Phone.Delivery.DeliveryShop.RefreshOrderButton

You got a reorder mod or something similar?
The only thing that happens right now is that my game freezes when I open the oven for getting out the meth. Thats when these messages get even more. Trying to find out what it is.

I dont have a specific "reorder" mod. I have Order Overlay, which is just a minimap, Better stacks, Recipe List Menu, Splliter (Splits stacks of products), Enhanced Dealers, Law Enforcement and more, mostly QoL mods. "Ui" .. maybe it has something to do with an UI mod? Trying out to deactivate every single one and restart the game a lot :/
I solved it!

If anyone uses the mod "MoreRealisticLaundering" which is awesome in itself, you have to activate the "legit" mode so the UI isnt available on your phone ingame and you can only edit something in the cfg. Will report to the mod author. After activating that legit mode i was able to harvest the meth.
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Showing 1-3 of 3 comments
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