Schedule I

Schedule I

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Roadmap
Roadmap has been updated. Take a peek.
https://trello.com/b/VQQpru3F/schedule-i-roadmap
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Showing 1-8 of 8 comments
oh ♥♥♥♥ lets gooo
Idk how adding any of that in "in progress" could help the endgame that people have been complaining about. Adding mushrooms or lsd with stronger preferences from npcs might have quieted the complainers for a little bit.
Ramstar Apr 25 @ 10:05pm 
Please consider

- being able to discover a product and then simply telling the handlers what product they’re making. Then telling them what shelf to get ingredients from.

- it feels like I’m the only one the curfew applies to in the city?

- stop standing outside my house workers! Give them a break room or stool or something.

- let us rename products whenever.

- ability to drag and drop in the products menu so we can sort and organise recipes as desired.

- a free text notepad app on phone.
Bear Apr 25 @ 10:33pm 
Originally posted by DeepState's Intern #1:
Idk how adding any of that in "in progress" could help the endgame that people have been complaining about. Adding mushrooms or lsd with stronger preferences from npcs might have quieted the complainers for a little bit.
With Mushrooms and LSD, I imagine there will be whole new things he will need to add to make it work. New ways to grow them, to add mix so it's not the same exact thing, probably a whole new list of effects... There is a lot that will go into something like that. For now, some simpler things that flush out the world, like Police lockup. Remember, the game is only a month old and this is the second content update.
I'd much rather something done to the supply chain before anything else. It's the one thing making me turn the game off and do something else at the moment.
how bout fixing current bugs first? before introducing more into the game which will just add more bugs and things to fix and or break other things. and thats on top of the already mundane game play, it will be the same, look at cannabis and coke its the same process with a few added steps and it takes longer, that being said just adding mushrooms and lsd doesnt really add anything to the game
Bear Apr 25 @ 11:01pm 
Originally posted by Boooom! that Jus Happened.:
how bout fixing current bugs first? before introducing more into the game which will just add more bugs and things to fix and or break other things. and thats on top of the already mundane game play, it will be the same, look at cannabis and coke its the same process with a few added steps and it takes longer, that being said just adding mushrooms and lsd doesnt really add anything to the game
K, cool story bro.
Originally posted by Bear:
Originally posted by DeepState's Intern #1:
Idk how adding any of that in "in progress" could help the endgame that people have been complaining about. Adding mushrooms or lsd with stronger preferences from npcs might have quieted the complainers for a little bit.
With Mushrooms and LSD, I imagine there will be whole new things he will need to add to make it work. New ways to grow them, to add mix so it's not the same exact thing, probably a whole new list of effects... There is a lot that will go into something like that. For now, some simpler things that flush out the world, like Police lockup. Remember, the game is only a month old and this is the second content update.
Yeah fair enough. I wasn't very invested in those I was just annoyed at the endgame whiners. I am giving Tyler all the time he needs. I got other games meanwhile.
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Showing 1-8 of 8 comments
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