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Theres also the case that while people are limited by their wallet, they also have to be used to the drug, as in they buy more over a longer period of time. So for example if you only sell meth for 300 and you get 1 sale, then you switched back to weed for 30, you dont suddenly get 10x requests, it has to start over. So they might start with 4x, then 6x, then 8x etc.
TBH you dont ever need to move away from weed. Meth and cocaine is just flavor, customers have no preferences and only care about the price, so cheaper it costs the better.
I'll expand on this:
Customers have set limits per days, these limits vary from customer to customer, the closer you are to 1$ with your product, the closer you'll get to your customers' spending limit, regardless of whose. The more expensive your product is, the more work you are putting into it, and the more money you are losing with each customer.
There's never really any need to move beyond weed, and there isn't any reason to try to get max price for your ♥♥♥♥, unless you want to have fun with it. All of these people telling you they have 800$ mixes and they're rolling in gold are making about 60% of the money someone just selling grandaddy purp at 50 bucks a pop would.
Same with all these people telling you to sell your ♥♥♥♥ at 1.6 markup, they're telling you to lose money for the benefit of having less weed to grow. It makes no sense. You'd outproduce your sales even if you put your grandaddy purp at 30$ a pop.Though admittedly, this has almost no impact on like, pure weed, since the price is so small in the first place.
Do they get addicted with product they buy from my dealers? Do they become loyal from my Dealer's dealings? I haven't payed attention.
I also assume that I should mass produce cheap product then. Maybe only add one effect or two if demand gets higher than I can produce?
mixing slows down your production :P
probably best to add one botanist and 8 pots than a chemist and a handler and giving yourself work restocking shelves
The only real reason I see to mix is granddaddy purp + energy drinks + paracetamol for yourself.
Not quite what I've noticed. Products that have an attribute the customer wants are more likely to purchased if you don't use the app on your phone to sell them. You probably don't want to do 8 mix deals because most of those attributes don't apply to most customers, but doing a 3 or 4 step mix may be worth it. Some attributes increase popularity without drastically increasing the price, but does seem to increase the volume of sales.
For instance, I have a product that has Refreshing, Engergizing, Euphoric, and Tropic Thunder. Looking at three areas of town (Northtown, Westville, and Downtown) that I generally frequent because I'm a low level noob, I can tell you the following.
Euphoric captures the preferences of 7 customers, Refereshing 5 customers (1 overlaps with Euphoric), Energizing captures 5 customers (2 of which overlap either Euphoric or Refreshing), and Tropic Thunder which captures 4 customers (1 overlapping Euphoric). This in total captures the preferences of at least 17 customers out of 34 potential customers. This makes it much easier to sell, although that could be because, again, I don't use the app to sell product.