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but that doesnt explain that low amount of cash.
what they got was only ~99$ per weed, so the dealer sold at ~123$ per unit
what they should have gotten is a lot higher:
2928 when selling at estimated value
4800 when selling at the set price of 300
Say they are taking 20%:
Im asking for 300 per Weed, "fair" price is 183
I gave them a brick=20
They gave me 1981
20*183=3660
20*300=6000
3660-20%=2928
6000-20%=4800
There are still about 1-2k missing
iirc, I've read somewhere that dealers have a special inventory where they break down stacks, your missing product might be in those boxes.
Personally, I never bothered with this, since my guys are always full
When you set ur price to let's say 200 for a bag of something, doesn't mean it is sold for that amount. When sell 2 backs, watch ur price.
When asking 70 for 1 bag, and sell 2 of them, they don't give you 140,-.
That is the issue.
They take 20% (which is explained) and they are called 'dealers' and what do dealers do? they deal.
for example, a rand number between another numbers.
It's not exact and needs to be changed. But for now, yea they don't sell at ur price. Ur price is UR price, not their price. It's not coded that way, ur right.
But to muffle that out we can easy say that they are dealers and they deal.
This is Unity so I assume C# code:
Random rnd = new Random();
int money = rnd.Next(30, 80); // creates a number between 30 and 80
Where 80 could be YOUR price you have set and the asking price which is 30 here.
I think it's more like that at the moment. So totally useless.
It could be that the 80 here is not scripted the way it is intended.
Most of the time they grab a script that works a bit they want it to work but still have to find out what and how to do it. I write most of it from scratch and always work as expected unless I do something wrong :)
Selling by urself here is always the best option moneywise.
Random rnd = new Random();
int money= rnd.Next(30, 80); // creates a number between 30 and 80
Where 80 is ur price and asking price is the lower one. And probably added a number to make it a bit more %
So asking price is 700 where UR price is 999 so they give 1200 or a number between 700 and 999 + maybe even also a random number between something. We all don't know how it's scripted.
While IF you sell it yourself then yea, maybe the 20% they take now you get. So the 20% may be correct but what they ask is still a dealers price and not UR price.
And when sell 2 bags of it while buyer asked 1 bag, it does not do the price * 2, it does do a %, probably also a rand between 2 numbers. So for example: IF you ask 500 for a bag, and sell 2 bags instead of 1 it's not 1000, it's less. Which is called a deal. Cus he's a dealer xD
Play with it some more and we can even find out how it is done :)