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The last run I got fairly far in was weed + meth in the docks warehouse. Just a basic set up really, 8 pots, 8 drying racks, 2 chem stations, 2 ovens, 2 mixers (I ran mixing and sample stuff).
I could see switching out weed for cocaine and tossing in some cauldrons and some extra ovens pretty easily, but I think doing weed + cocaine would take up too much real estate. I have a decent laptop, but it's getting old and pushing into potato territory. I can't handle running multiple locations (solo), so I'm going off the viewpoint of "consolidate and simplify".
I'm looking forward to the Mansion so I can cram all three industries comfortably under one roof.
All bricks, no mixing at all.
Very easy to refill supplies, have a stock surplus and mix stuff myself to sell to my VIP customers.
There's not a lot of reason to manage all 3 if you're sick of it. But it can be fun to for role playing and messing around.
In my second save, I'm doing an "only weed" thing and have allowed myself only to own the barn outside of the motel and sweatshop the game "forces" you to get. I can't use dealers outside of Benji, and he only have 3 customers. Customers have been removed after he did his first sale. I've also had to buy the chem/lab and 1 each of pseudo, acid and phosphorus. I've done this due to the storyline/questline have you do that. Sold the chem and lab to the pawnshop after the quest was fulfilled. I want to see how long it will take me to reach a million on this save too, with only Green Crack and mixes. I'm experimenting with different mixes to see what I can come up with. Yes, I know there's guides, yes I know there's a calculator .. but for me, it defeat the purpose of the trial and error part :D
Currently I've been doing a 4 mix but thinking of increasing it in the future.
For me, it's not about speeding it, but just RP the "dude started from scratch, wanted to make it big" kinda thing .. but hell .. it's hard to run around reaching all of the customers in time lol
And I see a very simple way to solve this problem on the developer's side. Tyler increase the pack size for ingredients for the mixing station to 100-200 in stack, otherwise resource control in the end game is very stifling, PLEASE)))
P.S. I sell meth for 305+$, Cocoine for 650+$