Schedule I

Schedule I

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Making cigarettes and alcohol in game?
If we could make new drugs/products in game, what would you guys want to have added? I think cigarettes is an obvious answer with how many just get thrown on the streets
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Showing 1-7 of 7 comments
To add to the idea: Producing cigarettes could be "easy", you acquire tobacco seeds/plants and grow them on say a new farm "plot" maybe an alternative starting location. Then you have to produce the paper/roll and filter for cigarette production. Maybe you can start with dip/tobacco cans first and then progress to packs then to cartons.
RikkRood Apr 20 @ 9:06pm 
Steroids, obviously
But alcohol and tobacco are not schedule 1 drugs.
Cobretti Apr 20 @ 9:15pm 
IRL we see a lot of synthetic drugs hitting the market these days so to be able to make your own drugs in a lab, hiring scientists and experimenting with various ingredients to produce new drugs BUT it would be a balancing act, you could develop something similar to Fentanyl and it would be too potent and all your customers would overdose and there would be law enforcement repercussions as a result.
Originally posted by Wantoomany:
But alcohol and tobacco are not schedule 1 drugs.
That's just a name. It's lot meant to be taken completely literally.
Originally posted by Wantoomany:
But alcohol and tobacco are not schedule 1 drugs.

Found the guy who reads books.
Originally posted by Wantoomany:
But alcohol and tobacco are not schedule 1 drugs.
Meth and Cocaine are not even scheduled 1 drugs either, so point isn't valid :lol:
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Showing 1-7 of 7 comments
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Date Posted: Apr 20 @ 8:59pm
Posts: 7